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Ahri

  • Ahri's Probuilds: Probuilds.net
  • Middle

    75.60% Role Rate 59100 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.72% 16 / 44 7
Play Rate 7.35% 2 / 44 1
Ban Rate 0.77% 10 / 44 10
Playerbase Average Games Played 7.55 13 / 44 0
Gold Earned 11753 25 / 44 2
Kills 7.08 17 / 44 4
Deaths 5.71 20 / 44 13
Assists 7.37 19 / 44 2
Damage Dealt 22095 16 / 44 3
Damage Taken 19591 27 / 44 0
Minions Killed 178.02 26 / 44 3
Overall Placement 5 / 44 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.59% Win Rate 34347 Games
55.28% Win Rate 8256 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.91% Win Rate | 53930 Games

Highest Win % Summoners

50.91% Win Rate | 53930 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.26% Win Rate | 13870 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.95% Win Rate | 252 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Zombie Ward

After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.

Ingenious Hunter

Unique takedowns grant permanent Active Item CDR (includes Trinkets).

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

58.18% Win Rate | 55 Games

Most Frequent Completed Build

> > > > >
41.66% Win Rate | 9288 Games

Highest Win % Completed Build

> > > > >
42.49% Win Rate | 233 Games

Most Frequent Starters

50.74% Win Rate | 44941 Games

Highest Win % Starters

52.10% Win Rate | 167 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

50.94% Win Rate | 3850 Games
Display matchups with at least games.

Middle Champions that Counter Ahri

Middle Champions that Ahri Counters

Recent Ahri Threads on Reddit

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