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Azir

  • Azir's Probuilds: Probuilds.net
  • Middle

    91.23% Role Rate 66079 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.70% 32 / 47 4
Play Rate 5.05% 11 / 47 2
Ban Rate 0.81% 12 / 47 3
Playerbase Average Games Played 4.04 46 / 47 2
Gold Earned 11813 17 / 47 2
Kills 6.50 24 / 47 0
Deaths 6.45 32 / 47 7
Assists 6.44 30 / 47 2
Damage Dealt 21780 15 / 47 3
Damage Taken 19274 32 / 47 0
Minions Killed 174.93 11 / 47 1
Overall Placement 25 / 47 10

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

47.90% Win Rate 40270 Games
53.05% Win Rate 20755 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.97% Win Rate | 29881 Games

Highest Win % Summoners

50.82% Win Rate | 15070 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.00% Win Rate | 42290 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
82.24% Win Rate | 811 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

70.37% Win Rate | 27 Games

Most Frequent Completed Build

> > > > >
37.11% Win Rate | 4589 Games

Highest Win % Completed Build

> > > > >
47.76% Win Rate | 201 Games

Most Frequent Starters

49.95% Win Rate | 48220 Games

Highest Win % Starters

52.02% Win Rate | 569 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

47.50% Win Rate | 3859 Games
Display matchups with at least games.

Middle Champions that Counter Azir

Middle Champions that Azir Counters

Recent Azir Threads on Reddit

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