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Bard

  • Bard's Probuilds: Probuilds.net
  • Support

    88.03% Role Rate 112708 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 47.04% 29 / 33 18
Play Rate 8.62% 10 / 33 4
Ban Rate 0.13% 20 / 33 0
Playerbase Average Games Played 6.21 23 / 33 4
Gold Earned 10183 12 / 33 1
Kills 3.60 12 / 33 3
Deaths 6.80 26 / 33 6
Assists 13.53 14 / 33 3
Damage Dealt 13548 12 / 33 3
Damage Taken 19594 12 / 33 0
Minions Killed 25.28 26 / 33 3
Overall Placement 17 / 33 9

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.05% Win Rate 64760 Games
51.05% Win Rate 64760 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.65% Win Rate | 71787 Games

Highest Win % Summoners

47.95% Win Rate | 73 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
45.44% Win Rate | 35916 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.92% Win Rate | 139 Games

Highest Win % Runes


Resolve

Durability and crowd control

Guardian

Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage, you're both hasted and granted a shield.

Font of Life

Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.

Iron Skin

Gain +5 Armor.
Heals, including consumables, increase your Armor by 5% temporarily.

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

Domination

+130 Health

Taste of Blood

Heal when you damage an enemy champion.

Zombie Ward

After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.

66.67% Win Rate | 30 Games

Most Frequent Completed Build

> > > > >
35.17% Win Rate | 6886 Games

Highest Win % Completed Build

> > > > >
46.22% Win Rate | 119 Games

Most Frequent Starters

47.56% Win Rate | 68953 Games

Highest Win % Starters

55.22% Win Rate | 67 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

44.28% Win Rate | 7339 Games
Display matchups with at least games.

Support Champions that Counter Bard

Support Champions that Bard Counters

ADC Champions that Counter Bard

ADC Champions that Bard Counters

ADC Champions that Synergize poorly with Bard

ADC Champions that Synergize well with Bard

Recent Bard Threads on Reddit

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