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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    69.45% Role Rate 53519 Analyzed This Patch
  • Middle

    19.10% Role Rate 14720 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.23% 27 / 45 5
Play Rate 1.06% 33 / 45 0
Ban Rate 0.95% 9 / 45 0
Playerbase Average Games Played 7.23 16 / 45 2
Gold Earned 11375 40 / 45 6
Kills 7.02 21 / 45 3
Deaths 6.65 38 / 45 1
Assists 7.59 16 / 45 0
Damage Dealt 25035 5 / 45 1
Damage Taken 19723 27 / 45 2
Minions Killed 159.26 43 / 45 3
Overall Placement 33 / 45 7

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.77% Win Rate 10303 Games
50.39% Win Rate 3364 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.90% Win Rate | 10213 Games

Highest Win % Summoners

50.21% Win Rate | 1175 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.98% Win Rate | 5166 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.99% Win Rate | 134 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Precision

9% attack speed, 10 ability power or 6 attack damage

Presence of Mind

For 7s after gaining a level or takedown any mana you spend is fully restored.

Coup de Grace

Deal more damage to low health enemy champions.

56.08% Win Rate | 189 Games

Most Frequent Completed Build

> > > > >
39.75% Win Rate | 1102 Games

Highest Win % Completed Build

> > > > >
44.41% Win Rate | 295 Games

Most Frequent Starters

49.58% Win Rate | 9586 Games

Highest Win % Starters

52.38% Win Rate | 105 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

49.43% Win Rate | 700 Games
Display matchups with at least games.

Middle Champions that Counter Brand

Middle Champions that Brand Counters

Recent Brand Threads on Reddit

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