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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    69.48% Role Rate 54096 Analyzed This Patch
  • Middle

    19.08% Role Rate 14853 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.23% 9 / 39 1
Play Rate 3.84% 13 / 39 0
Ban Rate 0.95% 7 / 39 2
Playerbase Average Games Played 5.98 29 / 39 0
Gold Earned 9730 1 / 39 0
Kills 5.09 1 / 39 0
Deaths 7.13 39 / 39 0
Assists 8.93 23 / 39 0
Damage Dealt 20410 1 / 39 0
Damage Taken 17250 12 / 39 1
Minions Killed 40.59 28 / 39 0
Overall Placement 6 / 39 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.43% Win Rate 40144 Games
53.43% Win Rate 40144 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.41% Win Rate | 47241 Games

Highest Win % Summoners

53.90% Win Rate | 295 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.28% Win Rate | 27526 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.80% Win Rate | 138 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

59.31% Win Rate | 317 Games

Most Frequent Completed Build

> > > > >
44.32% Win Rate | 5402 Games

Highest Win % Completed Build

> > > > >
54.98% Win Rate | 251 Games

Most Frequent Starters

51.51% Win Rate | 24902 Games

Highest Win % Starters

54.30% Win Rate | 256 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

52.16% Win Rate | 2525 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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