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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    54.14% Role Rate 44795 Analyzed This Patch
  • Middle

    32.37% Role Rate 26781 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.96% 4 / 28 25
Play Rate 3.88% 14 / 28 8
Ban Rate 0.66% 9 / 28 6
Playerbase Average Games Played 5.98 19 / 28 7
Gold Earned 10950 1 / 28 5
Kills 5.25 1 / 28 2
Deaths 6.89 26 / 28 9
Assists 9.94 25 / 28 7
Damage Dealt 23136 2 / 28 1
Damage Taken 18122 11 / 28 5
Minions Killed 44.69 15 / 28 8
Overall Placement 6 / 28 17

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.71% Win Rate 27512 Games
53.71% Win Rate 27512 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.31% Win Rate | 34311 Games

Highest Win % Summoners

52.31% Win Rate | 34311 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.05% Win Rate | 21885 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
57.94% Win Rate | 107 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

59.46% Win Rate | 111 Games

Most Frequent Completed Build

> > > > >
48.25% Win Rate | 4282 Games

Highest Win % Completed Build

> > > > >
50.86% Win Rate | 1862 Games

Most Frequent Starters

52.21% Win Rate | 21699 Games

Highest Win % Starters

55.56% Win Rate | 171 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

51.62% Win Rate | 2131 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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