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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    69.86% Role Rate 28398 Analyzed This Patch
  • Middle

    19.53% Role Rate 7939 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.61% 12 / 38 3
Play Rate 3.53% 14 / 38 0
Ban Rate 0.88% 7 / 38 0
Playerbase Average Games Played 5.98 27 / 38 10
Gold Earned 10053 1 / 38 0
Kills 5.13 1 / 38 0
Deaths 7.22 38 / 38 10
Assists 9.19 23 / 38 0
Damage Dealt 20995 1 / 38 0
Damage Taken 17568 13 / 38 3
Minions Killed 40.69 27 / 38 5
Overall Placement 5 / 38 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.64% Win Rate 21713 Games
52.64% Win Rate 21713 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.72% Win Rate | 24359 Games

Highest Win % Summoners

56.69% Win Rate | 127 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.50% Win Rate | 14072 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.04% Win Rate | 367 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

58.90% Win Rate | 146 Games

Most Frequent Completed Build

> > > > >
44.88% Win Rate | 2658 Games

Highest Win % Completed Build

> > > > >
52.17% Win Rate | 115 Games

Most Frequent Starters

50.93% Win Rate | 12799 Games

Highest Win % Starters

56.25% Win Rate | 112 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

47.80% Win Rate | 1184 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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