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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    61.47% Role Rate 52746 Analyzed This Patch
  • Middle

    27.60% Role Rate 23681 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.74% 24 / 33 12
Play Rate 4.03% 15 / 33 1
Ban Rate 0.41% 13 / 33 1
Playerbase Average Games Played 5.98 24 / 33 4
Gold Earned 10841 5 / 33 1
Kills 5.25 4 / 33 2
Deaths 7.57 32 / 33 4
Assists 10.20 30 / 33 3
Damage Dealt 21870 2 / 33 0
Damage Taken 19089 14 / 33 0
Minions Killed 39.64 18 / 33 1
Overall Placement 22 / 33 10

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.38% Win Rate 28644 Games
51.38% Win Rate 28644 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.08% Win Rate | 39664 Games

Highest Win % Summoners

54.55% Win Rate | 99 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.96% Win Rate | 24757 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.43% Win Rate | 280 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Precision

+15 Attack Damage or +25 Ability Power, Adaptive

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

75.86% Win Rate | 29 Games

Most Frequent Completed Build

> > > > >
44.86% Win Rate | 4400 Games

Highest Win % Completed Build

> > > > >
47.21% Win Rate | 951 Games

Most Frequent Starters

49.51% Win Rate | 25824 Games

Highest Win % Starters

51.75% Win Rate | 114 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

48.84% Win Rate | 6652 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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