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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    55.79% Role Rate 9236 Analyzed This Patch
  • Jungle

    18.25% Role Rate 3021 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 46.64% 47 / 51 3
Play Rate 0.59% 45 / 51 3
Ban Rate 0.28% 26 / 51 4
Playerbase Average Games Played 6.33 21 / 51 0
Gold Earned 11823 6 / 51 1
Kills 7.70 11 / 51 1
Deaths 6.53 47 / 51 1
Assists 6.37 42 / 51 0
Damage Dealt 19346 5 / 51 2
Damage Taken 22598 44 / 51 2
Minions Killed 67.24 11 / 51 0
Overall Placement 46 / 51 5

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

45.96% Win Rate 2117 Games
49.07% Win Rate 161 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

46.75% Win Rate | 2783 Games

Highest Win % Summoners

46.75% Win Rate | 2783 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
46.88% Win Rate | 1444 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.09% Win Rate | 263 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Waterwalking

Gain MS and AP or AD, adaptive in the river.

61.54% Win Rate | 52 Games

Most Frequent Completed Build

> > > > >
35.04% Win Rate | 391 Games

Highest Win % Completed Build

> > > > >
35.05% Win Rate | 388 Games

Most Frequent Starters

44.99% Win Rate | 798 Games

Highest Win % Starters

51.42% Win Rate | 352 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

56.70% Win Rate | 261 Games
Display matchups with at least games.

Jungle Champions that Counter Diana

Jungle Champions that Diana Counters

Recent Diana Threads on Reddit

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