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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    60.97% Role Rate 12277 Analyzed This Patch
  • Jungle

    14.96% Role Rate 3012 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.95% 24 / 44 3
Play Rate 1.53% 23 / 44 3
Ban Rate 0.22% 21 / 44 1
Playerbase Average Games Played 5.21 35 / 44 0
Gold Earned 12169 9 / 44 2
Kills 8.17 7 / 44 0
Deaths 7.02 41 / 44 0
Assists 5.81 40 / 44 0
Damage Dealt 21531 22 / 44 1
Damage Taken 21205 20 / 44 2
Minions Killed 170.38 32 / 44 1
Overall Placement 31 / 44 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.76% Win Rate 8607 Games
55.02% Win Rate 1692 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.64% Win Rate | 6858 Games

Highest Win % Summoners

50.37% Win Rate | 4858 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.35% Win Rate | 3839 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.31% Win Rate | 1917 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

56.17% Win Rate | 600 Games

Most Frequent Completed Build

> > > > >
28.40% Win Rate | 669 Games

Highest Win % Completed Build

> > > > >
40.84% Win Rate | 191 Games

Most Frequent Starters

49.72% Win Rate | 7719 Games

Highest Win % Starters

53.52% Win Rate | 284 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

56.17% Win Rate | 600 Games
Display matchups with at least games.

Middle Champions that Counter Diana

Middle Champions that Diana Counters

Recent Diana Threads on Reddit

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