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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    73.26% Role Rate 43053 Analyzed This Patch
  • Jungle

    18.82% Role Rate 11061 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.86% 13 / 46 7
Play Rate 1.95% 27 / 46 3
Ban Rate 0.20% 22 / 46 3
Playerbase Average Games Played 5.21 37 / 46 1
Gold Earned 11765 12 / 46 1
Kills 7.66 7 / 46 1
Deaths 6.16 41 / 46 1
Assists 5.72 40 / 46 2
Damage Dealt 20838 20 / 46 0
Damage Taken 19967 21 / 46 1
Minions Killed 168.14 32 / 46 1
Overall Placement 30 / 46 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.01% Win Rate 29845 Games
56.58% Win Rate 5907 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.93% Win Rate | 21190 Games

Highest Win % Summoners

53.61% Win Rate | 651 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.34% Win Rate | 13781 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
83.62% Win Rate | 116 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

62.90% Win Rate | 124 Games

Most Frequent Completed Build

> > > > >
37.79% Win Rate | 2355 Games

Highest Win % Completed Build

> > > > >
54.42% Win Rate | 351 Games

Most Frequent Starters

52.18% Win Rate | 27626 Games

Highest Win % Starters

54.70% Win Rate | 351 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Precision

+11 Attack Damage or +18 Ability Power, Adaptive

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

52.08% Win Rate | 2022 Games
Display matchups with at least games.

Middle Champions that Counter Diana

Middle Champions that Diana Counters

Recent Diana Threads on Reddit

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