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Fiddlesticks

  • Fiddlesticks's Probuilds: Probuilds.net
  • Jungle

    35.81% Role Rate 8203 Analyzed This Patch
  • Support

    34.22% Role Rate 7840 Analyzed This Patch
  • Middle

    15.95% Role Rate 3654 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 45.56% 47 / 48 0
Play Rate 1.21% 32 / 48 0
Ban Rate 0.07% 34 / 48 1
Playerbase Average Games Played 6.30 21 / 48 1
Gold Earned 10651 43 / 48 3
Kills 4.90 40 / 48 3
Deaths 6.24 41 / 48 1
Assists 8.75 12 / 48 0
Damage Dealt 15189 27 / 48 3
Damage Taken 28828 23 / 48 3
Minions Killed 47.24 22 / 48 1
Overall Placement 48 / 48 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

43.68% Win Rate 4192 Games
48.93% Win Rate 3176 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

45.31% Win Rate | 7563 Games

Highest Win % Summoners

50.57% Win Rate | 263 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
45.41% Win Rate | 1143 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
60.19% Win Rate | 103 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

50.60% Win Rate | 168 Games

Most Frequent Completed Build

> > > > >
36.93% Win Rate | 1197 Games

Highest Win % Completed Build

> > > > >
38.53% Win Rate | 218 Games

Most Frequent Starters

44.69% Win Rate | 3737 Games

Highest Win % Starters

56.20% Win Rate | 121 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

43.76% Win Rate | 793 Games
Display matchups with at least games.

Jungle Champions that Counter Fiddlesticks

Jungle Champions that Fiddlesticks Counters

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