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Fizz

  • Fizz's Probuilds: Probuilds.net
  • Middle

    70.43% Role Rate 51657 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.55% 7 / 45 2
Play Rate 3.67% 7 / 45 1
Ban Rate 2.03% 7 / 45 2
Playerbase Average Games Played 6.00 26 / 45 2
Gold Earned 11975 12 / 45 2
Kills 9.43 4 / 45 0
Deaths 6.27 34 / 45 1
Assists 5.68 42 / 45 2
Damage Dealt 19983 31 / 45 1
Damage Taken 22039 14 / 45 1
Minions Killed 160.57 41 / 45 0
Overall Placement 6 / 45 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.73% Win Rate 33064 Games
56.73% Win Rate 10302 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.58% Win Rate | 45578 Games

Highest Win % Summoners

51.68% Win Rate | 4950 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.64% Win Rate | 14555 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
57.01% Win Rate | 214 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Nullifying Orb

Gain a magic damage shield when taken to low health by magic damage.

Scorch

Your first ability hit every 20s burns champions.

58.62% Win Rate | 145 Games

Most Frequent Completed Build

> > > > >
44.53% Win Rate | 6906 Games

Highest Win % Completed Build

> > > > >
46.38% Win Rate | 414 Games

Most Frequent Starters

50.28% Win Rate | 17751 Games

Highest Win % Starters

61.74% Win Rate | 149 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

51.30% Win Rate | 3384 Games
Display matchups with at least games.

Middle Champions that Counter Fizz

Middle Champions that Fizz Counters

Recent Fizz Threads on Reddit

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