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Gangplank

  • Gangplank's Probuilds: Probuilds.net
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    66.54% Role Rate 17083 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.06% 34 / 46 6
Play Rate 3.32% 9 / 46 4
Ban Rate 0.42% 16 / 46 2
Playerbase Average Games Played 9.28 4 / 46 0
Gold Earned 13112 1 / 46 0
Kills 5.22 30 / 46 1
Deaths 5.57 10 / 46 2
Assists 7.81 9 / 46 2
Damage Dealt 21373 9 / 46 2
Damage Taken 25220 30 / 46 0
Minions Killed 211.70 1 / 46 0
Overall Placement 4 / 46 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.50% Win Rate 10656 Games
53.83% Win Rate 1722 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.05% Win Rate | 16526 Games

Highest Win % Summoners

53.13% Win Rate | 160 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.81% Win Rate | 9707 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.93% Win Rate | 2201 Games

Highest Win % Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

Revitalize

Heals and shields are 5% stronger and increased by an additional 10% on low health targets.

Sorcery

+130 Health

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

57.14% Win Rate | 105 Games

Most Frequent Completed Build

> > > > >
38.07% Win Rate | 1920 Games

Highest Win % Completed Build

> > > > >
38.07% Win Rate | 1920 Games

Most Frequent Starters

48.51% Win Rate | 4607 Games

Highest Win % Starters

55.61% Win Rate | 223 Games

Most Frequent Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

Revitalize

Heals and shields are 5% stronger and increased by an additional 10% on low health targets.

Sorcery

+130 Health

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Scorch

Your first ability hit every 20s burns champions.

45.01% Win Rate | 1213 Games
Display matchups with at least games.

Top Champions that Counter Gangplank

Top Champions that Gangplank Counters

Recent Gangplank Threads on Reddit

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