x

Jarvan IV

  • Jarvan IV's Probuilds: Probuilds.net
  • Jungle

    85.89% Role Rate 31699 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.92% 37 / 48 2
Play Rate 3.94% 11 / 48 3
Ban Rate 0.23% 27 / 48 7
Playerbase Average Games Played 5.51 29 / 48 1
Gold Earned 11059 34 / 48 1
Kills 5.65 35 / 48 1
Deaths 5.67 26 / 48 4
Assists 11.61 2 / 48 0
Damage Dealt 13195 40 / 48 1
Damage Taken 27683 30 / 48 3
Minions Killed 41.36 32 / 48 0
Overall Placement 22 / 48 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.28% Win Rate 15618 Games
50.28% Win Rate 15618 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.92% Win Rate | 31285 Games

Highest Win % Summoners

55.56% Win Rate | 54 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.09% Win Rate | 17099 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
58.98% Win Rate | 295 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Resolve

+11 Attack Damage or +18 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

52.46% Win Rate | 183 Games

Most Frequent Completed Build

> > > > >
30.88% Win Rate | 1198 Games

Highest Win % Completed Build

> > > > >
39.05% Win Rate | 105 Games

Most Frequent Starters

49.10% Win Rate | 22491 Games

Highest Win % Starters

50.14% Win Rate | 355 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Precision

9% attack speed, 9 ability power or 5 attack damage

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

49.71% Win Rate | 5293 Games
Display matchups with at least games.

Jungle Champions that Counter Jarvan IV

Jungle Champions that Jarvan IV Counters

Recent Jarvan IV Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}