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LeBlanc

  • LeBlanc's Probuilds: Probuilds.net
  • Middle

    67.71% Role Rate 23929 Analyzed This Patch
  • Support

    13.96% Role Rate 4932 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.66% 33 / 43 6
Play Rate 4.65% 4 / 43 1
Ban Rate 2.60% 6 / 43 2
Playerbase Average Games Played 5.78 26 / 43 1
Gold Earned 11559 30 / 43 0
Kills 8.88 7 / 43 0
Deaths 5.59 7 / 43 1
Assists 6.62 32 / 43 2
Damage Dealt 21379 23 / 43 1
Damage Taken 19895 26 / 43 1
Minions Killed 151.37 42 / 43 1
Overall Placement 6 / 43 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

46.55% Win Rate 13404 Games
52.55% Win Rate 5720 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.77% Win Rate | 22309 Games

Highest Win % Summoners

49.09% Win Rate | 1043 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.00% Win Rate | 11537 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.31% Win Rate | 103 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

59.29% Win Rate | 113 Games

Most Frequent Completed Build

> > > > >
40.17% Win Rate | 4598 Games

Highest Win % Completed Build

> > > > >
46.21% Win Rate | 145 Games

Most Frequent Starters

48.33% Win Rate | 13572 Games

Highest Win % Starters

50.89% Win Rate | 2138 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

47.98% Win Rate | 3620 Games
Display matchups with at least games.

Middle Champions that Counter LeBlanc

Middle Champions that LeBlanc Counters

Recent LeBlanc Threads on Reddit

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