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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    41.92% Role Rate 37695 Analyzed This Patch
  • Middle

    37.37% Role Rate 33606 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.32% 19 / 52 2
Play Rate 3.88% 15 / 52 3
Ban Rate 0.13% 32 / 52 3
Playerbase Average Games Played 7.54 25 / 52 2
Gold Earned 9295 4 / 52 0
Kills 4.32 8 / 52 0
Deaths 5.90 42 / 52 5
Assists 10.58 20 / 52 2
Damage Dealt 15716 6 / 52 1
Damage Taken 12042 44 / 52 5
Minions Killed 52.92 30 / 52 3
Overall Placement 10 / 52 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.98% Win Rate 21698 Games
55.33% Win Rate 2507 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.52% Win Rate | 18965 Games

Highest Win % Summoners

58.80% Win Rate | 216 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.63% Win Rate | 12133 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.55% Win Rate | 1438 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Precision

9% attack speed, 10 ability power or 6 attack damage

Presence of Mind

For 7s after gaining a level or takedown any mana you spend is fully restored.

Coup de Grace

Deal more damage to low health enemy champions.

60.00% Win Rate | 50 Games

Most Frequent Core Build

We are still gathering data for this stat, please check again later!

Highest Win % Core Build

We are still gathering data for this stat, please check again later!

Most Frequent Starters

52.12% Win Rate | 12034 Games

Highest Win % Starters

55.47% Win Rate | 137 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

48.12% Win Rate | 1733 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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