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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    41.76% Role Rate 18490 Analyzed This Patch
  • Middle

    39.17% Role Rate 17344 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.50% 19 / 53 2
Play Rate 3.60% 16 / 53 2
Ban Rate 0.12% 34 / 53 5
Playerbase Average Games Played 7.54 26 / 53 3
Gold Earned 9264 4 / 53 0
Kills 4.32 9 / 53 1
Deaths 5.88 43 / 53 6
Assists 10.53 20 / 53 2
Damage Dealt 15671 6 / 53 1
Damage Taken 11982 45 / 53 6
Minions Killed 53.08 31 / 53 4
Overall Placement 10 / 53 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.15% Win Rate 10519 Games
55.25% Win Rate 1276 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.11% Win Rate | 9224 Games

Highest Win % Summoners

55.36% Win Rate | 56 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.72% Win Rate | 5919 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.70% Win Rate | 717 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

61.82% Win Rate | 110 Games

Most Frequent Completed Build

> > > > >
42.91% Win Rate | 2356 Games

Highest Win % Completed Build

> > > > >
55.48% Win Rate | 2237 Games

Most Frequent Starters

52.58% Win Rate | 5873 Games

Highest Win % Starters

55.20% Win Rate | 2107 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

47.45% Win Rate | 843 Games
Display matchups with at least games.

Support Champions that Counter Lux

Support Champions that Lux Counters

ADC Champions that Counter Lux

ADC Champions that Lux Counters

ADC Champions that Synergize poorly with Lux

ADC Champions that Synergize well with Lux

Recent Lux Threads on Reddit

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