|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||47.95%||27 / 33||NaN|
|Play Rate||0.45%||30 / 33||NaN|
|Ban Rate||0.10%||23 / 33||NaN|
|Playerbase Average Games Played||6.72||18 / 33||NaN|
|Gold Earned||9962||16 / 33||NaN|
|Kills||4.09||10 / 33||NaN|
|Deaths||6.02||17 / 33||NaN|
|Assists||10.90||27 / 33||NaN|
|Damage Dealt||14017||11 / 33||NaN|
|Damage Taken||19094||13 / 33||NaN|
|Minions Killed||44.41||10 / 33||NaN|
|Overall Placement||28 / 33||0|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Creative tools and rule bending
Get Summoner Shards and exchange them at the shop to change your Summoner Spells during game. Your Summoner Spells have reduced cooldown.
Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.
You get free boots at 10 min but you cannot buy boots before then. Each
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
+20% Potion and Elixir Duration
+16 Attack Damage or +27 Ability Power,
Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Durability and crowd control
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.
Gain +5 Armor.
Heals, including consumables, increase your Armor by 5% temporarily.
Gain additional permanent max health when minions or monsters die near you.
Gain a magic damage shield when taken to low health by magic damage.
Your first ability hit every 20s burns champions.