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Sion

  • Sion's Probuilds: Probuilds.net
  • Top

    45.37% Role Rate 4490 Analyzed This Patch
  • Support

    24.42% Role Rate 2417 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.38% 17 / 46 4
Play Rate 0.87% 35 / 46 10
Ban Rate 0.06% 41 / 46 5
Playerbase Average Games Played 5.71 25 / 46 1
Gold Earned 10634 42 / 46 1
Kills 4.06 43 / 46 3
Deaths 5.49 9 / 46 5
Assists 8.96 5 / 46 1
Damage Dealt 16717 43 / 46 1
Damage Taken 30203 14 / 46 3
Minions Killed 171.24 36 / 46 7
Overall Placement 33 / 46 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.35% Win Rate 3641 Games
50.13% Win Rate 393 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.50% Win Rate | 4283 Games

Highest Win % Summoners

49.50% Win Rate | 4283 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.17% Win Rate | 385 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.70% Win Rate | 222 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

53.37% Win Rate | 193 Games

Most Frequent Completed Build

> > > > >
33.46% Win Rate | 272 Games

Highest Win % Completed Build

> > > > >
34.96% Win Rate | 266 Games

Most Frequent Starters

49.37% Win Rate | 1519 Games

Highest Win % Starters

52.47% Win Rate | 162 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

51.10% Win Rate | 362 Games
Display matchups with at least games.

Top Champions that Counter Sion

Top Champions that Sion Counters

Recent Sion Threads on Reddit

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