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Thresh

  • Thresh's Probuilds: Probuilds.net
  • Support

    91.33% Role Rate 66865 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.92% 37 / 52 0
Play Rate 6.89% 4 / 52 0
Ban Rate 0.25% 24 / 52 6
Playerbase Average Games Played 10.62 15 / 52 2
Gold Earned 8147 19 / 52 3
Kills 2.38 41 / 52 5
Deaths 5.78 36 / 52 0
Assists 13.63 3 / 52 1
Damage Dealt 8003 41 / 52 4
Damage Taken 18348 13 / 52 2
Minions Killed 22.99 46 / 52 5
Overall Placement 22 / 52 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.26% Win Rate 54943 Games
51.26% Win Rate 54943 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.73% Win Rate | 51961 Games

Highest Win % Summoners

49.73% Win Rate | 51961 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
46.97% Win Rate | 10920 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.23% Win Rate | 217 Games

Highest Win % Runes


Resolve

Durability and crowd control

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage around you.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

Unflinching

After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.

Sorcery

+130 Health

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Waterwalking

Gain MS and AP or AD, adaptive in the river.

58.50% Win Rate | 147 Games

Most Frequent Completed Build

> > > > >
39.84% Win Rate | 5745 Games

Highest Win % Completed Build

> > > > >
42.02% Win Rate | 376 Games

Most Frequent Starters

49.99% Win Rate | 31658 Games

Highest Win % Starters

53.33% Win Rate | 135 Games

Most Frequent Runes


Resolve

Durability and crowd control

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage around you.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Conditioning

After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.

Overgrowth

Gain additional permanent max health when minions or monsters die near you.

Inspiration

+130 Health

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

47.99% Win Rate | 3376 Games
Display matchups with at least games.

Support Champions that Counter Thresh

Support Champions that Thresh Counters

ADC Champions that Counter Thresh

ADC Champions that Thresh Counters

ADC Champions that Synergize poorly with Thresh

ADC Champions that Synergize well with Thresh

Recent Thresh Threads on Reddit

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