Jungle94.59% Role Rate 175430 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||54.02%||3 / 47||0|
|Play Rate||7.94%||4 / 47||2|
|Ban Rate||2.01%||4 / 47||3|
|Playerbase Average Games Played||5.70||26 / 47||0|
|Gold Earned||11424||20 / 47||2|
|Kills||6.87||14 / 47||2|
|Deaths||5.70||33 / 47||2|
|Assists||7.84||18 / 47||0|
|Damage Dealt||13475||35 / 47||0|
|Damage Taken||35168||5 / 47||0|
|Minions Killed||41.58||30 / 47||0|
|Overall Placement||1 / 47||3|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Durability and crowd control
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
Gain additional permanent max health when minions or monsters die near you.
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Improved attacks and sustained damage
Hitting an enemy champion 3 consecutive times makes them vunerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Deal more damage to low health enemy champions.
+18% Attack Speed
Gain 4% extra