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Xerath

  • Xerath's Probuilds: Probuilds.net
  • Middle

    80.62% Role Rate 91569 Analyzed This Patch
  • Support

    14.03% Role Rate 15935 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.52% 9 / 46 2
Play Rate 4.14% 10 / 46 1
Ban Rate 0.37% 17 / 46 2
Playerbase Average Games Played 5.41 35 / 46 1
Gold Earned 11655 16 / 46 1
Kills 6.12 23 / 46 2
Deaths 4.55 5 / 46 0
Assists 8.27 11 / 46 3
Damage Dealt 25068 5 / 46 0
Damage Taken 14386 45 / 46 1
Minions Killed 183.76 18 / 46 1
Overall Placement 1 / 46 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.54% Win Rate 46180 Games
53.76% Win Rate 43300 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.80% Win Rate | 39397 Games

Highest Win % Summoners

53.80% Win Rate | 39397 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.84% Win Rate | 57936 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
82.85% Win Rate | 653 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Scorch

Your first ability hit every 20s burns champions.

Precision

+15 Attack Damage or +25 Ability Power, Adaptive

Presence of Mind

For 5s after gaining a level or takedown any mana you spend is fully restored.

Coup de Grace

Deal more damage to low health enemy champions.

66.00% Win Rate | 50 Games

Most Frequent Completed Build

> > > > >
45.30% Win Rate | 17308 Games

Highest Win % Completed Build

> > > > >
54.84% Win Rate | 341 Games

Most Frequent Starters

52.71% Win Rate | 67584 Games

Highest Win % Starters

56.52% Win Rate | 161 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

50.92% Win Rate | 13974 Games
Display matchups with at least games.

Middle Champions that Counter Xerath

Middle Champions that Xerath Counters

Recent Xerath Threads on Reddit

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