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Ziggs

  • Ziggs's Probuilds: Probuilds.net
  • Middle

    76.56% Role Rate 33886 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.17% 16 / 47 2
Play Rate 2.59% 26 / 47 2
Ban Rate 0.04% 44 / 47 1
Playerbase Average Games Played 5.10 40 / 47 2
Gold Earned 11810 18 / 47 13
Kills 6.01 33 / 47 2
Deaths 6.02 15 / 47 0
Assists 7.62 17 / 47 1
Damage Dealt 24086 5 / 47 3
Damage Taken 16660 43 / 47 1
Minions Killed 174.95 10 / 47 8
Overall Placement 16 / 47 5

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.45% Win Rate 21671 Games
53.89% Win Rate 10490 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.14% Win Rate | 12545 Games

Highest Win % Summoners

54.64% Win Rate | 1261 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.75% Win Rate | 15860 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
72.76% Win Rate | 301 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

70.97% Win Rate | 62 Games

Most Frequent Completed Build

> > > > >
45.55% Win Rate | 6066 Games

Highest Win % Completed Build

> > > > >
52.75% Win Rate | 91 Games

Most Frequent Starters

52.35% Win Rate | 24470 Games

Highest Win % Starters

55.91% Win Rate | 93 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

51.63% Win Rate | 5952 Games
Display matchups with at least games.

Middle Champions that Counter Ziggs

Middle Champions that Ziggs Counters

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