Draven
tier-4
P
Q

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W

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E

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R

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vs
P
Q

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W

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E

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R

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Twitch
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Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion

Core Build Path: NaN% Win Rate (3427 Games)

Essence Reaver
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Berserker's Greaves
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Eclipse
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The Collector
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Lord Dominik's Regards
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Infinity Edge

Core Final Build: NaN% Win Rate (3427 Games)

Essence Reaver
Berserker's Greaves
Eclipse
The Collector
Lord Dominik's Regards
Infinity Edge

Runes

Domination
Hail of Blades
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ingenious Hunter
Unique takedowns grant permanent Item Haste (includes Trinkets).
Precision
Legend: Bloodline
Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

Draven's Statistics

Kills8.0

Deaths7.0

Assists5.9

Damage20,541.7

Damage Mitigated10,211.3

Gold Earned13,425.0

Gold Earned13,425.0

Playing against Draven

Key Insights
75% of
's stacks are lost on death.
Draven can hold up to two
Q
axes, but can juggle more in the air.
W
resets its cooldown anytime Draven catches an axe.
If
R
leaves a hit enemy's HP at or below
's stacks, it executes them.
R
can be re-cast to send it back to Draven early.
Power Spike
Very strong laner, and is considered to be a lane bully.
Cashing in on
stacks net unnaturally high gold leads that can snowball games.
Constant axe catches and
W
resets give Draven a massive damage advantage in fights.
Synergizes well with
Immortal Shieldbow
,
The Collector
,
Infinity Edge
,
Bloodthirster
, and
Lord Dominik's Regards
. Can opt for
Eclipse
when ahead.
Vulnerable
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and falls off if he doesn't get one.
Needs to consistently catch axes to deal high damage, which can be punished by throwing skillshots at his axes' locations.
E
has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.
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