Kennen
tier-5
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion

Core Build Path: NaN% Win Rate (4079 Games)

Sorcerer's Shoes
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Hextech Rocketbelt
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Zhonya's Hourglass
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Shadowflame
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Void Staff
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Morellonomicon

Core Final Build: NaN% Win Rate (4079 Games)

Sorcerer's Shoes
Hextech Rocketbelt
Zhonya's Hourglass
Shadowflame
Void Staff
Morellonomicon

Runes

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Nullifying Orb
Gain a magic damage shield when taken to low health by magic damage.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

Kennen's Statistics

Kills5.4

Deaths5.9

Assists5.8

Damage19,446.5

Damage Mitigated11,146.3

Gold Earned11,004.0

Gold Earned11,004.0

Playing against Kennen

Key Insights
If
stuns the same target more than once within 6 seconds, the stun is reduced to 0.5 seconds.
restores 25 energy when proc'd, and
E
restores 40 energy the first time it damages an enemy.
During
R
, Kennen gains bonus Armor and MR.
R
deals 10% increased damage with each successive strike against the same enemy.
Power Spike
Excels at short trades and flanking in teamfights.
Very strong laner, and is considered to be a lane bully.
E
is a powerful gapclosing tool and sets up
R
well.
A well-timed
R
can singlehandedly win teamfights.
Synergizes well with
Hextech Rocketbelt
,
Zhonya's Hourglass
,
Shadowflame
,
Void Staff
, and
Rabadon's Deathcap
. Can opt for
Riftmaker
or
Night Harvester
when needed.
Vulnerable
E
is his escape and his waveclear. When used for one, he can't do the other.
R
has a longer cooldown of 120 seconds. Once used, his strength diminishes in fights.
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