Aatrox
tier-3
P
Q

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W

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E

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R

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Toughest Matchups:
Irelia
40.6%
Tahm Kench
44.3%
Darius
48.1%
Wukong
49.6%
Urgot
49.7%
Mordekaiser
51.1%
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Ranked Solo
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rank-platinum+Platinum+
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11.15
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Aatrox's Statistics

Playing against Aatrox

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Win Rate
50.1%
(+0.9%)
vs last patch
Pick Rate
4.9%
(-0.1%)
vs last patch
Ban Rate
2.0%
(-0.3%)
vs last patch
DMG/min
690
(-5)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 52.47% Win Rate (1641 Games)

Ironspike Whip
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Boots
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Phage
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Kindlegem
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Goredrinker
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Mercury's Treads
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Phage
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Pickaxe
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Sterak's Gage

Core Final Build: 56.39% Win Rate (133 Games)

Goredrinker
Mercury's Treads
Sterak's Gage
Spirit Visage
Death's Dance
Guardian Angel

Runes: 56.03% Win Rate (307 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
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Skill Order

Q

E

W

Damage Breakdown

98% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Shield
Health Potion
Stealth Ward

Core Build Path: 52.00% Win Rate (3175 Games)

Ironspike Whip
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Boots
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Phage
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Kindlegem
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Goredrinker
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Plated Steelcaps
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Phage
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Pickaxe
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Sterak's Gage

Core Final Build: 62.29% Win Rate (358 Games)

Goredrinker
Plated Steelcaps
Sterak's Gage
Death's Dance
Spirit Visage
Guardian Angel

Runes: 49.20% Win Rate (2823 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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W
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R

Skill Order

Q

E

W

Damage Breakdown

98% AD

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