Aatrox
tier-4
P
Q

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W

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E

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R

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Toughest Matchups:
Irelia
29.0%
Kled
32.5%
Akali
41.4%
Gwen
43.1%
Fiora
44.0%
Nasus
46.9%
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Ranked Solo
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rank-platinum+Platinum+
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11.12
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Aatrox's Statistics

Playing against Aatrox

No tips for this champ yet. We'll have it added within 24 hours.
Win Rate
47.0%
(-2.3%)
vs last patch
Pick Rate
6.0%
(-0.5%)
vs last patch
Ban Rate
3.5%
(-0.2%)
vs last patch
DMG/min
675
(+4)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.16% Win Rate (258 Games)

Ironspike Whip
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Boots
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Phage
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Kindlegem
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Goredrinker
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Mercury's Treads
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Phage
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Pickaxe
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Sterak's Gage

Core Final Build: 71.43% Win Rate (21 Games)

Goredrinker
Mercury's Treads
Sterak's Gage
Spirit Visage
Death's Dance
Guardian Angel

Runes: 55.36% Win Rate (56 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Skill Order

Q

E

W

Damage Breakdown

98% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Shield
Health Potion
Stealth Ward

Core Build Path: 47.83% Win Rate (542 Games)

Plated Steelcaps
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Ironspike Whip
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Phage
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Kindlegem
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Goredrinker
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Pickaxe
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Phage
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Sterak's Gage

Core Final Build: 50.85% Win Rate (59 Games)

Goredrinker
Plated Steelcaps
Sterak's Gage
Death's Dance
Spirit Visage
Guardian Angel

Runes: 48.61% Win Rate (611 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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W
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R

Skill Order

Q

E

W

Damage Breakdown

98% AD

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