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Ahri

  • Ahri's Probuilds: Probuilds.net
  • Middle

    72.38% Role Rate 3402 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.53% 6 / 37 9
Play Rate 3.60% 5 / 37 1
Ban Rate 0.27% 18 / 37 2
Playerbase Average Games Played 7.55 7 / 37 6
Gold Earned 11088 29 / 37 8
Kills 6.47 24 / 37 7
Deaths 5.19 6 / 37 1
Assists 7.97 13 / 37 3
Damage Dealt 20344 26 / 37 4
Damage Taken 18434 26 / 37 6
Minions Killed 161.97 23 / 37 6
Overall Placement 14 / 37 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.67% Win Rate 1826 Games
55.72% Win Rate 734 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.80% Win Rate | 3137 Games

Highest Win % Summoners

51.80% Win Rate | 3137 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.46% Win Rate | 960 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.60% Win Rate | 770 Games

Highest Win % Runes


Inspiration

Glacial Augment

Your first attack against an enemy champion slows them (per unit cooldown). Slowing champions with active items shoots a freeze ray at them, creating a lingering slow zone.

Magical Footwear

You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.

Minion Dematerializer

Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Domination

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Scaling Cooldown Reduction

+1-10% CDR, lvls 1-18

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

53.57% Win Rate | 112 Games

Most Frequent Completed Build

> > > > >
46.12% Win Rate | 811 Games

Highest Win % Completed Build

> > > > >
46.24% Win Rate | 266 Games

Most Frequent Starters

51.36% Win Rate | 2274 Games

Highest Win % Starters

54.74% Win Rate | 274 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

46.84% Win Rate | 158 Games
Display matchups with at least games.

Middle Champions that Counter Ahri

Middle Champions that Ahri Counters

Recent Ahri Threads on Reddit

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