Ahri
tier-2
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Irelia
36.1%
Zed
38.9%
Vladimir
41.3%
Yasuo
42.3%
Talon
43.8%
Ryze
44.8%
role-midMid
arrow-dropdown
add
Add a Matchup
Ranked Solo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
11.15
arrow-dropdown

Ahri's Statistics

Playing against Ahri

No tips for this champ yet. We'll have it added within 24 hours.
Win Rate
51.8%
(+1.1%)
vs last patch
Pick Rate
5.3%
(0.0%)
vs last patch
Ban Rate
1.0%
(-0.0%)
vs last patch
DMG/min
689
(+4)
vs last patch

Highest Win % Recommended Build

Get this build for Ahri directly in your client.
Save 5 minutes of searching, setting runes, and shifting between tabs.
Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 53.12% Win Rate (2551 Games)

Lost Chapter
chevron-right
Boots
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 56.79% Win Rate (231 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 55.17% Win Rate (261 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

68% AP

24% True

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 53.12% Win Rate (2551 Games)

Lost Chapter
chevron-right
Boots
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 56.79% Win Rate (231 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 51.17% Win Rate (2138 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

68% AP

24% True

close