Avg. Place

2.75

1st Place

16%

Top 2

40%

Pick Rate

1.9%

Ban Rate

1.1%

Appearances

41,164

Items

Starting
Guardian's Shroud
Guardian's Orb
Core Final Build
Rabadon's Deathcap
Shadowflame
Lich Bane
Riftmaker
Zhonya's Hourglass
Void Staff
Situational
Morellonomicon
Hextech Gunblade
Banshee's Veil
Demonic Embrace
Cosmic Drive
Rite Of Ruin
Bloodletter's Curse
Boots Options
Sorcerer's Shoes
Mercury's Treads
Mythic Options
Riftmaker
Hextech Rocketbelt
Night Harvester
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
17.1%
7,039
2
Thread the Needle
Thread the NeedleGain 25% Armor Penetration and Magic Penetration.
16.9%
6,957
3
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
14.0%
5,771
4
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
12.0%
4,930
5
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
11.4%
4,677
6
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 300 Move Speed for 2 seconds.
10.3%
4,255
7
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 15 Armor and Magic Resist.

This stacks up to 5 times.
10.2%
4,202
8
From Beginning to End
From Beginning to EndGain the First Strike and Dark Harvest Keystone Runes.
9.1%
3,763
9
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
8.9%
3,656
10
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities.
8.6%
3,548
11
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 20% Crit Chance.
7.5%
3,104
12
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 200 Ability Haste.
6.3%
2,600
13
Recursion
RecursionGain 60 Ability Haste.
6.3%
2,595
14
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
5.6%
2,306
15
Contract Killer
Contract KillerEach round, mark an opponent to take 15% more damage and grant an extra 350 gold on death.
5.2%
2,121
16
Ultimate Revolution
Ultimate RevolutionOnce per round, refresh your Ultimate Ability after casting it.
5.1%
2,116
17
Vanish
VanishGain the Vanish Summoner Spell

Vanish turns you Invisible.
5.1%
2,093
18
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
4.9%
2,016
19
Mythical
MythicalYou can buy any number of Mythic Items.
4.7%
1,948
20
Fallen Aegis
Fallen AegisStart combat with a Black Shield for 12s.

Black Shield blocks Magic Damage and Immobilizing effects.
4.6%
1,899