Akshan
tier-3
P
Q

Hover on skill

W

Hover on skill

E

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R

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Toughest Matchups:
Irelia
35.0%
Veigar
43.7%
Zed
44.0%
Xerath
46.9%
Diana
46.9%
Yasuo
47.6%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Akshan's Statistics

Playing against Akshan

Key Insights
Q
reveals struck champions.
Q
's will continue granting Akshan bonus movespeed as long as it keeps hitting champions.
W
lasts indefinitely while Akshan is near terrain or inside brush.
E
's cooldown resets on Takedowns.
R
can be cast again to end prematurely and fire less shots.
Power Spike
Has very high mobility.
Reviving allies with
W
can swing extended fights and singlehandedly win games.
Excels in open areas where
R
cannot be blocked by other units and near terrain corners where
E
can be used freely.
Synergizes well with
Kraken Slayer
,
Essence Reaver
,
Infinity Edge
,
Wit's End
, and
Lord Dominik's Regards
. Can opt for
Immortal Shieldbow
,
Trinity Force
, or
Galeforce
when needed.
Vulnerable
Very reliant on gold and levels.
W
's enemy trails, bonus movespeed, and bonus mana regen are only granted while hunting Scoundrels.
Has consistently low damage output in fights until
E
can be safely used.
R
can be blocked by any non-friendly unit in the game, including minions, monsters, and turrets.
Win Rate
50.5%
(-1.3%)
vs last patch
Pick Rate
3.3%
(-0.5%)
vs last patch
Ban Rate
11.3%
(-1.2%)
vs last patch
DMG/min
782
(+20)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 52.45% Win Rate (469 Games)

Berserker's Greaves
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Noonquiver
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Pickaxe
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Cloak of Agility
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Kraken Slayer
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Serrated Dirk
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Pickaxe
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Cloak of Agility
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The Collector

Core Final Build: 61.07% Win Rate (149 Games)

Berserker's Greaves
Kraken Slayer
The Collector
Infinity Edge
Lord Dominik's Regards
Guardian Angel

Runes: 59.76% Win Rate (82 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Bloodline
Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

79% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 50.69% Win Rate (799 Games)

Berserker's Greaves
chevron-right
Noonquiver
chevron-right
Vampiric Scepter
chevron-right
Cloak of Agility
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Immortal Shieldbow
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Hearthbound Axe
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Negatron Cloak
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Wit's End

Core Final Build: 68.42% Win Rate (95 Games)

Berserker's Greaves
Immortal Shieldbow
The Collector
Infinity Edge
Lord Dominik's Regards
Guardian Angel

Runes: 51.50% Win Rate (1738 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Bloodline
Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

79% AD

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