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Ashe

  • Ashe's Probuilds: Probuilds.net
  • ADC

    74.33% Role Rate 6169 Analyzed This Patch
  • Support

    11.28% Role Rate 936 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.71% 7 / 17 3
Play Rate 5.61% 8 / 17 4
Ban Rate 0.08% 13 / 17 1
Playerbase Average Games Played 5.22 13 / 17 0
Gold Earned 11710 17 / 17 0
Kills 5.74 17 / 17 0
Deaths 6.05 10 / 17 0
Assists 9.57 1 / 17 0
Damage Dealt 19351 12 / 17 1
Damage Taken 17968 15 / 17 6
Minions Killed 168.47 14 / 17 1
Overall Placement 15 / 17 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.56% Win Rate 3495 Games
54.17% Win Rate 72 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.80% Win Rate | 5740 Games

Highest Win % Summoners

50.80% Win Rate | 5740 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.09% Win Rate | 1937 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.09% Win Rate | 1937 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.

Coup de Grace

Deal more damage to low health enemy champions.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

56.47% Win Rate | 232 Games

Most Frequent Completed Build

> > > > >
49.58% Win Rate | 1412 Games

Highest Win % Completed Build

> > > > >
56.76% Win Rate | 111 Games

Most Frequent Starters

50.82% Win Rate | 4309 Games

Highest Win % Starters

53.09% Win Rate | 243 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.

Coup de Grace

Deal more damage to low health enemy champions.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

49.84% Win Rate | 921 Games
Display matchups with at least games.

ADC Champions that Counter Ashe

ADC Champions that Ashe Counters

Support Champions that Counter Ashe

Support Champions that Ashe Counters

Support Champions that Synergize poorly with Ashe

Support Champions that Synergize well with Ashe

Recent Ashe Threads on Reddit

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