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Ashe

  • Ashe's Probuilds: Probuilds.net
  • ADC

    74.33% Role Rate 6169 Analyzed This Patch
  • Support

    11.28% Role Rate 936 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.11% 16 / 34 0
Play Rate 0.85% 27 / 34 4
Ban Rate 0.08% 26 / 34 12
Playerbase Average Games Played 7.20 12 / 34 4
Gold Earned 7058 34 / 34 2
Kills 2.91 15 / 34 4
Deaths 4.19 2 / 34 5
Assists 5.78 33 / 34 1
Damage Dealt 9380 18 / 34 2
Damage Taken 9258 33 / 34 7
Minions Killed 86.62 1 / 34 4
Overall Placement 29 / 34 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

44.91% Win Rate 599 Games
71.91% Win Rate 178 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.92% Win Rate | 688 Games

Highest Win % Summoners

53.92% Win Rate | 688 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.72% Win Rate | 278 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.97% Win Rate | 219 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.

Coup de Grace

Deal more damage to low health enemy champions.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

48.18% Win Rate | 137 Games

Most Frequent Core Build

We are still gathering data for this stat, please check again later!

Highest Win % Core Build

We are still gathering data for this stat, please check again later!

Most Frequent Starters

55.47% Win Rate | 530 Games

Highest Win % Starters

55.47% Win Rate | 530 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Precision

Legend: Bloodline

Takedowns on enemies grant permanent Lifesteal. Weaker earlier but stronger later game than other Legend Runes.

Coup de Grace

Deal more damage to low health enemy champions.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

48.18% Win Rate | 137 Games
Display matchups with at least games.

Support Champions that Counter Ashe

Support Champions that Ashe Counters

ADC Champions that Counter Ashe

ADC Champions that Ashe Counters

ADC Champions that Synergize poorly with Ashe

ADC Champions that Synergize well with Ashe

Recent Ashe Threads on Reddit

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