Azir
tier-5
P
Q

Hover on skill

W

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E

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R

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Toughest Matchups:
Lissandra
26.3%
Akshan
27.8%
Xerath
31.3%
Yone
32.0%
Irelia
34.2%
Kassadin
38.7%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Azir's Statistics

Playing against Azir

Key Insights
P
's turret loses 100 Armor if Azir dies or moves too far away.
E
's dash can be extended with
Q
.
If Azir hits an enemy champion during
E
, the dash ends and he gains a charge of
W
.
W
's Sand Soldiers last 10 seconds but expire twice as quickly if they're under an enemy turret.
R
can be used backwards after using
E
+
Q
to knock enemies into Azir's team (aka "Shurima Shuffle").
Power Spike
Scales well and has a strong laning phase. Level 2 with
Q
lets him reposition Sand Soldiers to deal damage and zone the enemy.
Spikes at level 13 with both
Q
and
W
maxed. The lower cooldown and recharge timer, respectively, allow Azir to play very aggressively from a safe distance.
W
's bonus attack speed is doubled for 5 seconds when 3 Sand Soldiers are out at once, giving him a huge temporary damage spike.
Synergizes well with
Crown of the Shattered Queen
,
Zhonya's Hourglass
,
Rylai's Crystal Scepter
,
Horizon Focus
, and
Rabadon's Deathcap
. Can opt for
Liandry's Anguish
,
Luden's Tempest
, or
Riftmaker
when needed.
Vulnerable
Once
Q
is used, Sand Soldiers cannot move for a while, which can be punished.
Weak at level 1 since he only has access to
W
until level 2.
Forcing Azir to use
R
defensively lowers his teamfighting potential since he won't have any playmaking capabilities.
Win Rate
47.7%
(+2.8%)
vs last patch
Pick Rate
1.6%
(+0.2%)
vs last patch
Ban Rate
0.2%
(+0.1%)
vs last patch
DMG/min
689
(+5)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 50.76% Win Rate (132 Games)

Lost Chapter
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Boots
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Kindlegem
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Crown of the Shattered Queen
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Sorcerer's Shoes
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Blasting Wand
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Recurve Bow
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Nashor's Tooth

Core Final Build: 57.14% Win Rate (14 Games)

Crown of the Shattered Queen
Sorcerer's Shoes
Nashor's Tooth
Zhonya's Hourglass
Rabadon's Deathcap
Void Staff

Runes: 43.10% Win Rate (116 Games)

Precision
Lethal Tempo
Gain attack speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

91% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 49.73% Win Rate (256 Games)

Lost Chapter
chevron-right
Boots
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Recurve Bow
chevron-right
Blasting Wand
chevron-right
Nashor's Tooth

Core Final Build: 65.71% Win Rate (35 Games)

Luden's Tempest
Sorcerer's Shoes
Nashor's Tooth
Zhonya's Hourglass
Rabadon's Deathcap
Void Staff

Runes: 43.10% Win Rate (116 Games)

Precision
Lethal Tempo
Gain attack speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

91% AP

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