Playstyle: Bard Builds
Mobility & Shielding
15,085 Games
54%
Shielding & Defensive Aura
8,543 Games
55%
Mobility & AoE Mobility
4,373 Games
49%
Pro Bard Builds
Aphromoo
vs
Aphromoo
vs
Neo
vs
Labrov
vs
rhuckz
vs
Labrov
vs
Core Bard Item Build Order

Starting


1st



2nd




3rd



4th



5th



6th

Starting


1st



2nd




3rd



4th



5th



6th
Core Bard Item Build Path










Situational







Summoner Spells


Damage Breakdown
70% AP
22% AD
Bard Runes









































1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q
Q
Q
Q
Q

W
W
W
W
W

E
E
E
E
E

R
R
R
Bard Skill Order
Q
W
E
Bard's Matchups
Bardwinslane against...
Bardloseslane against...
Bard's Trends
Win Rate
52.2%
(+1.2%)
vs last patch
Pick Rate
4.9%
(+2.6%)
vs last patch
Ban Rate
0.7%
(+0.5%)
vs last patch
Bard Guide
Key Insights
Bard can roam and come back to lane without losing much XP because of

P
's bonus movespeed and XP upon collecting Chimes.
Champions are still targetable inside

E
's tunnel -- displacements will push them out.

R
affects every unit in the game, except Inhibitors and the Nexus.
Using

R
on a turret as Rift Herald is charging into it will prevent the turret from taking damage.
Strengths
Excels at roaming and trading, especially with more

P
's.
Can guarantee

Q
's stun as

R
's effect ends.
Can set up ganks by walking out of vision and using

E
on a wall to gapclose with his ganking teammate.
His gank assist and teamfighting become even stronger after unlocking

R
.
Synergizes well with

,

,

,

, and

. Can opt for

,

, or

when needed.
Weaknesses

E
has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
A poorly timed

R
can spell disaster for his team.
Forcing Bard to use

R
defensively lowers his teamfighting potential since he'll have less playmaking capabilities.