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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    71.42% Role Rate 56579 Analyzed This Patch
  • Middle

    13.31% Role Rate 10541 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.83% 33 / 42 7
Play Rate 0.74% 36 / 42 1
Ban Rate 1.67% 9 / 42 2
Playerbase Average Games Played 7.23 14 / 42 1
Gold Earned 11506 38 / 42 0
Kills 6.93 20 / 42 2
Deaths 7.15 39 / 42 1
Assists 7.84 14 / 42 1
Damage Dealt 24564 6 / 42 0
Damage Taken 19801 26 / 42 2
Minions Killed 159.50 41 / 42 0
Overall Placement 37 / 42 5

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

47.87% Win Rate 7360 Games
53.08% Win Rate 812 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.59% Win Rate | 7790 Games

Highest Win % Summoners

51.20% Win Rate | 250 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.28% Win Rate | 3890 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.88% Win Rate | 1140 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

57.69% Win Rate | 104 Games

Most Frequent Completed Build

> > > > >
38.17% Win Rate | 841 Games

Highest Win % Completed Build

> > > > >
45.67% Win Rate | 208 Games

Most Frequent Starters

48.83% Win Rate | 5722 Games

Highest Win % Starters

54.32% Win Rate | 162 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

47.05% Win Rate | 933 Games
Display matchups with at least games.

Middle Champions that Counter Brand

Middle Champions that Brand Counters

Recent Brand Threads on Reddit

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