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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    71.00% Role Rate 28370 Analyzed This Patch
  • Middle

    15.87% Role Rate 6342 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.43% 8 / 39 2
Play Rate 3.78% 13 / 39 0
Ban Rate 1.23% 4 / 39 0
Playerbase Average Games Played 5.98 28 / 39 2
Gold Earned 9842 1 / 39 0
Kills 5.11 2 / 39 0
Deaths 7.53 39 / 39 2
Assists 9.37 24 / 39 0
Damage Dealt 20734 1 / 39 0
Damage Taken 17207 16 / 39 1
Minions Killed 40.83 25 / 39 1
Overall Placement 4 / 39 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

53.06% Win Rate 21945 Games
53.06% Win Rate 21945 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.46% Win Rate | 25772 Games

Highest Win % Summoners

61.15% Win Rate | 139 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.71% Win Rate | 14368 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.04% Win Rate | 161 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 10s burns champions.

Resolve

+(15 - 135) Health and +10 AP / +6 AD

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 15-40 less damage.

Duration: 3s
Cooldown: 45s

Chrysalis

Start the game with an extra 50 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

59.15% Win Rate | 142 Games

Most Frequent Completed Build

> > > > >
45.64% Win Rate | 2590 Games

Highest Win % Completed Build

> > > > >
48.88% Win Rate | 941 Games

Most Frequent Starters

51.74% Win Rate | 17966 Games

Highest Win % Starters

55.07% Win Rate | 207 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 10s burns champions.

Inspiration

+22 AP / +13.2 AD

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

49.00% Win Rate | 2141 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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