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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    77.08% Role Rate 4332 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.02% 18 / 47 11
Play Rate 2.52% 16 / 47 1
Ban Rate 0.53% 14 / 47 3
Playerbase Average Games Played 5.98 34 / 47 4
Gold Earned 9663 2 / 47 0
Kills 4.99 2 / 47 0
Deaths 7.60 47 / 47 5
Assists 9.24 27 / 47 0
Damage Dealt 19640 1 / 47 0
Damage Taken 17441 12 / 47 2
Minions Killed 34.78 34 / 47 5
Overall Placement 15 / 47 8

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.58% Win Rate 3665 Games
52.58% Win Rate 3665 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.95% Win Rate | 4071 Games

Highest Win % Summoners

50.99% Win Rate | 151 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.29% Win Rate | 2291 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.29% Win Rate | 2291 Games

Highest Win % Runes


Domination

Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Cheap Shot

Deal bonus true damage to enemy champions with impaired movement or actions.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ultimate Hunter

Unique takedowns grant permanent cooldown reduction on your Ultimate.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

46.67% Win Rate | 60 Games

Most Frequent Completed Build

> > > > >
46.43% Win Rate | 855 Games

Highest Win % Completed Build

> > > > >
50.93% Win Rate | 269 Games

Most Frequent Starters

52.02% Win Rate | 2916 Games

Highest Win % Starters

58.00% Win Rate | 50 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

50.63% Win Rate | 79 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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