Brand
tier-3
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Q

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W

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R

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Toughest Matchups:
Xerath
35.6%
Zyra
41.6%
Vel'Koz
42.1%
Lux
45.5%
Pyke
45.9%
Senna
50.2%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.15
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Brand's Statistics

Playing against Brand

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Win Rate
50.9%
(+1.0%)
vs last patch
Pick Rate
5.1%
(+0.2%)
vs last patch
Ban Rate
2.4%
(+0.2%)
vs last patch
DMG/min
744
(+13)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.26% Win Rate (3339 Games)

Boots
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Lost Chapter
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Fiendish Codex
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Liandry's Anguish
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Sorcerer's Shoes
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Blasting Wand
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Giant's Belt
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Demonic Embrace

Core Final Build: 53.48% Win Rate (316 Games)

Sorcerer's Shoes
Liandry's Anguish
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 50.57% Win Rate (793 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Scorch
Your first damaging ability hit every 10s burns champions.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

Q

E

Damage Breakdown

93% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.15% Win Rate (4585 Games)

Boots
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Sorcerer's Shoes
chevron-right
Blasting Wand
chevron-right
Giant's Belt
chevron-right
Demonic Embrace

Core Final Build: 53.48% Win Rate (316 Games)

Sorcerer's Shoes
Liandry's Anguish
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 49.50% Win Rate (2307 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Scorch
Your first damaging ability hit every 10s burns champions.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

Q

E

Damage Breakdown

93% AP

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