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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    71.42% Role Rate 56579 Analyzed This Patch
  • Middle

    13.31% Role Rate 10541 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.78% 25 / 43 7
Play Rate 3.98% 13 / 43 3
Ban Rate 1.67% 6 / 43 0
Playerbase Average Games Played 5.98 31 / 43 1
Gold Earned 9846 2 / 43 0
Kills 5.08 2 / 43 1
Deaths 7.67 43 / 43 1
Assists 9.07 25 / 43 2
Damage Dealt 20103 1 / 43 0
Damage Taken 17573 16 / 43 1
Minions Killed 42.76 30 / 43 1
Overall Placement 4 / 43 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.54% Win Rate 43585 Games
51.54% Win Rate 43585 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.85% Win Rate | 51000 Games

Highest Win % Summoners

51.59% Win Rate | 756 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.57% Win Rate | 28966 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.53% Win Rate | 297 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Future's Market

You can enter debt to buy items.

58.42% Win Rate | 101 Games

Most Frequent Completed Build

> > > > >
42.29% Win Rate | 5179 Games

Highest Win % Completed Build

> > > > >
49.23% Win Rate | 1099 Games

Most Frequent Starters

50.24% Win Rate | 29763 Games

Highest Win % Starters

62.07% Win Rate | 58 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

49.86% Win Rate | 4513 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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