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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    63.27% Role Rate 73156 Analyzed This Patch
  • ADC

    15.52% Role Rate 17950 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.17% 13 / 45 3
Play Rate 5.67% 7 / 45 1
Ban Rate 2.42% 4 / 45 1
Playerbase Average Games Played 5.98 33 / 45 8
Gold Earned 9809 1 / 45 1
Kills 5.07 3 / 45 1
Deaths 7.43 45 / 45 8
Assists 9.07 27 / 45 2
Damage Dealt 20253 1 / 45 0
Damage Taken 17217 18 / 45 1
Minions Killed 44.83 29 / 45 8
Overall Placement 3 / 45 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.87% Win Rate 56021 Games
52.87% Win Rate 56021 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.08% Win Rate | 64501 Games

Highest Win % Summoners

53.77% Win Rate | 385 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.22% Win Rate | 38467 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.61% Win Rate | 152 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Absolute Focus

While above 70% health, gain extra adaptive damage.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

60.27% Win Rate | 146 Games

Most Frequent Completed Build

> > > > >
45.07% Win Rate | 7282 Games

Highest Win % Completed Build

> > > > >
55.56% Win Rate | 279 Games

Most Frequent Starters

51.31% Win Rate | 32630 Games

Highest Win % Starters

58.47% Win Rate | 118 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

49.24% Win Rate | 4961 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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