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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    76.63% Role Rate 4972 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.42% 45 / 65 10
Play Rate 2.41% 19 / 65 1
Ban Rate 0.32% 24 / 65 5
Playerbase Average Games Played 5.98 47 / 65 6
Gold Earned 8847 2 / 65 0
Kills 4.75 3 / 65 0
Deaths 7.01 65 / 65 8
Assists 8.68 26 / 65 0
Damage Dealt 19410 1 / 65 0
Damage Taken 17245 10 / 65 1
Minions Killed 34.01 46 / 65 9
Overall Placement 19 / 65 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.44% Win Rate 4284 Games
50.44% Win Rate 4284 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.64% Win Rate | 4660 Games

Highest Win % Summoners

49.64% Win Rate | 4660 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.83% Win Rate | 2744 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.30% Win Rate | 151 Games

Highest Win % Runes


Domination

Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

46.86% Win Rate | 446 Games

Most Frequent Completed Build

> > > > >
47.08% Win Rate | 1370 Games

Highest Win % Completed Build

> > > > >
49.77% Win Rate | 215 Games

Most Frequent Starters

50.22% Win Rate | 3451 Games

Highest Win % Starters

50.22% Win Rate | 3451 Games

Most Frequent Runes


Domination

Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Scorch

Your first damaging ability hit every 10s burns champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

46.86% Win Rate | 446 Games
Display matchups with at least games.

Support Champions that Counter Brand

Support Champions that Brand Counters

ADC Champions that Counter Brand

ADC Champions that Brand Counters

ADC Champions that Synergize poorly with Brand

ADC Champions that Synergize well with Brand

Recent Brand Threads on Reddit

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