Cassiopeia
tier-3
P
Q

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W

Hover on skill

E

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R

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Toughest Matchups:
Zed
41.0%
Ahri
42.9%
Xerath
42.9%
Ryze
44.7%
Orianna
45.8%
Jayce
47.1%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Cassiopeia's Statistics

Playing against Cassiopeia

Key Insights
P
's bonus movespeed matches most Tier 2 Boots at level 11.
Q
grants bonus movespeed if it hits an enemy champion.
Enemies in
W
are also Grounded and slowed.
E
deals increased damage and heals Cassiopeia if the target is Poisoned.
Singed, Teemo, and Twitch's poisoning abilities also count for
E
's bonus effects.
Power Spike
Has incredible scaling, and because she can't purchase boots, an extra item slot opens up, letting her scale even harder.
Has a strong level 2/3 with
Q
and
E
for extended trades.
Sustains very well through fights with
E
.
Synergizes well with
Liandry's Anguish
,
Archangel's Staff
,
Cosmic Drive
,
Rylai's Crystal Scepter
,
Zhonya's Hourglass
, and
Demonic Embrace
. Can opt for
Crown of the Shattered Queen
,
Everfrost
,
Luden's Tempest
, or
Riftmaker
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Relies far too much on mana.
W
has a longer cooldown of 24 seconds at rank 1. Once used, she can be punished.
Win Rate
51.3%
(+2.1%)
vs last patch
Pick Rate
2.3%
(+0.3%)
vs last patch
Ban Rate
1.2%
(+0.2%)
vs last patch
DMG/min
753
(+35)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 62.20% Win Rate (82 Games)

Lost Chapter
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Fiendish Codex
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Liandry's Anguish
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Fiendish Codex
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Aether Wisp
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Cosmic Drive

Core Final Build: 57.27% Win Rate (15 Games)

Liandry's Anguish
Archangel's Staff
Cosmic Drive
Zhonya's Hourglass
Rylai's Crystal Scepter
Morellonomicon

Runes: 56.14% Win Rate (57 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

95% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Tear of the Goddess
Stealth Ward

Core Build Path: 52.37% Win Rate (485 Games)

Lost Chapter
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Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Kindlegem
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Blasting Wand
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Archangel's Staff

Core Final Build: 57.27% Win Rate (27 Games)

Liandry's Anguish
Archangel's Staff
Zhonya's Hourglass
Rylai's Crystal Scepter
Cosmic Drive
Morellonomicon

Runes: 52.39% Win Rate (460 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

95% AP

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