Top68.08% Role Rate 15752 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||48.23%||36 / 47||3|
|Play Rate||6.43%||1 / 47||0|
|Ban Rate||5.10%||3 / 47||1|
|Playerbase Average Games Played||6.41||14 / 47||1|
|Gold Earned||11911||21 / 47||1|
|Kills||6.56||10 / 47||0|
|Deaths||6.38||34 / 47||3|
|Assists||4.81||44 / 47||3|
|Damage Dealt||17569||38 / 47||4|
|Damage Taken||30098||15 / 47||1|
|Minions Killed||193.07||17 / 47||1|
|Overall Placement||2 / 47||0|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Empowered abilities and resource manipulation
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of
Gain a magic damage shield when taken to low health by magic damage.
Gain 4% extra
Your first ability hit every 20s burns champions.
9% attack speed, 10 ability power or 6 attack damage
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Improved attacks and sustained damage
After 4 seconds in combat, your first attack against an enemy champion grants you AD and converts some of your damage to true damage.
Deal more damage to low health enemy champions.
+18% Attack Speed
After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.
Duration: 5 seconds
Cooldown: 45 seconds
Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an