Top96.10% Role Rate 78743 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||50.04%||25 / 55||2|
|Play Rate||5.29%||10 / 55||3|
|Ban Rate||1.88%||3 / 55||0|
|Playerbase Average Games Played||6.41||19 / 55||0|
|Gold Earned||11513||24 / 55||1|
|Kills||6.22||10 / 55||2|
|Deaths||5.64||30 / 55||1|
|Assists||5.02||44 / 55||1|
|Damage Dealt||16667||39 / 55||2|
|Damage Taken||29631||12 / 55||1|
|Minions Killed||180.50||18 / 55||2|
|Overall Placement||6 / 55||1|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Durability and crowd control
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.
After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.
After taking damage from an enemy champion heal back some of your missing health over time.
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Empowered abilities and resource manipulation
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of
Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.
Gain 4% extra
Your first ability hit every 20s burns champions.
+15 Attack Damage or +25 Ability Power,