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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    57.98% Role Rate 5029 Analyzed This Patch
  • Jungle

    17.77% Role Rate 1541 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.71% 31 / 51 6
Play Rate 0.50% 46 / 51 1
Ban Rate 0.24% 27 / 51 0
Playerbase Average Games Played 6.33 23 / 51 1
Gold Earned 11926 7 / 51 2
Kills 7.56 11 / 51 1
Deaths 6.34 43 / 51 4
Assists 6.27 43 / 51 0
Damage Dealt 19120 9 / 51 1
Damage Taken 22357 50 / 51 2
Minions Killed 71.04 11 / 51 0
Overall Placement 36 / 51 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.19% Win Rate 1077 Games
55.62% Win Rate 365 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.81% Win Rate | 1432 Games

Highest Win % Summoners

48.81% Win Rate | 1432 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.96% Win Rate | 768 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.53% Win Rate | 158 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

49.63% Win Rate | 135 Games

Most Frequent Completed Build

> > > > >
39.77% Win Rate | 171 Games

Highest Win % Completed Build

> > > > >
41.21% Win Rate | 165 Games

Most Frequent Starters

47.12% Win Rate | 365 Games

Highest Win % Starters

54.27% Win Rate | 199 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

49.63% Win Rate | 135 Games
Display matchups with at least games.

Jungle Champions that Counter Diana

Jungle Champions that Diana Counters

Recent Diana Threads on Reddit

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