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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    59.71% Role Rate 19180 Analyzed This Patch
  • Jungle

    16.90% Role Rate 5428 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.35% 19 / 43 7
Play Rate 1.56% 24 / 43 2
Ban Rate 0.20% 18 / 43 0
Playerbase Average Games Played 5.21 34 / 43 0
Gold Earned 12367 7 / 43 2
Kills 8.36 7 / 43 1
Deaths 6.97 41 / 43 0
Assists 5.90 39 / 43 0
Damage Dealt 21975 17 / 43 3
Damage Taken 20853 22 / 43 1
Minions Killed 174.70 32 / 43 0
Overall Placement 29 / 43 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.33% Win Rate 13605 Games
54.84% Win Rate 2976 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.26% Win Rate | 15619 Games

Highest Win % Summoners

51.30% Win Rate | 2934 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.35% Win Rate | 6715 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.07% Win Rate | 2440 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+20 AP / +12 AD

Nullifying Orb

Gain a magic damage shield when taken to low health by magic damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

64.58% Win Rate | 144 Games

Most Frequent Completed Build

> > > > >
32.27% Win Rate | 880 Games

Highest Win % Completed Build

> > > > >
48.20% Win Rate | 500 Games

Most Frequent Starters

50.51% Win Rate | 10341 Games

Highest Win % Starters

54.15% Win Rate | 687 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+20 AP / +12 AD

Absolute Focus

While above 70% health, gain extra adaptive damage.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

54.12% Win Rate | 2781 Games
Display matchups with at least games.

Middle Champions that Counter Diana

Middle Champions that Diana Counters

Recent Diana Threads on Reddit

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