Diana
tier-2
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion

Core Build Path: 52.67% Win Rate (3516 Games)

Nashor's Tooth
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Sorcerer's Shoes
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Sunfire Aegis
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Demonic Embrace
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Zhonya's Hourglass
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Thornmail

Core Final Build: 52.67% Win Rate (3516 Games)

Nashor's Tooth
Sorcerer's Shoes
Sunfire Aegis
Demonic Embrace
Zhonya's Hourglass
Thornmail

Runes

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Scaling Health
+15-90 HP (based on level)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

Diana's Statistics

Kills7.5

Deaths6.0

Assists7.7

Damage20,824.7

Damage Mitigated33,428.4

Gold Earned12,603.7

Gold Earned12,603.7

Playing against Diana

Key Insights
When Diana casts a spell,
's bonus attack speed is doubled for 3 seconds.
Q
reveals struck enemies.
W
's shield is reapplied when all three spheres detonate, and stacks with the original shield.
E
resets its cooldown if the target was affected by
Q
.
R
deals increased damage for each enemy champion pulled.
Power Spike
Excels at extended trades, especially against immobile champions.
Has a strong level 2-3 all-in with
Q
/
E
. At level 6, she can 100-0 with
R
.
A well-timed
R
can singlehandedly win teamfights.
Synergizes well with
Hextech Rocketbelt
,
Nashor's Tooth
,
Shadowflame
,
Lich Bane
,
Zhonya's Hourglass
, and
Rabadon's Deathcap
. Can opt for
Crown of the Shattered Queen
,
Riftmaker
,
Everfrost
, or
Night Harvester
when needed.
Vulnerable
If
E
is used and its cooldown isn't reset, Diana has no way out of a fight.
Relies too much on
E
's mobility to fight or set up plays.
R
does nothing if it doesn't pull an enemy champion in.
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