ADC81.80% Role Rate 117458 Analyzed This Patch
|Type||Average||Role Placement||Placement Change this patch|
|Win Rate||48.24%||14 / 18||2|
|Play Rate||7.89%||6 / 18||4|
|Ban Rate||1.61%||3 / 18||1|
|Playerbase Average Games Played||8.11||6 / 18||0|
|Gold Earned||13288||1 / 18||0|
|Kills||7.21||5 / 18||0|
|Deaths||6.44||17 / 18||0|
|Assists||6.45||16 / 18||0|
|Damage Dealt||21503||5 / 18||1|
|Damage Taken||19245||4 / 18||1|
|Minions Killed||186.14||13 / 18||1|
|Overall Placement||8 / 18||0|
Overall Champion Matrix
Win Rate % By Patch
Play Rate % By Patch
Most Frequent Skill Order
Highest Win % Skill Order
Highest Win % Runes
Creative tools and rule bending
Your first attack after using an ability grants gold and sometimes consumables.
Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.
You get free boots at 10 min but you cannot buy boots before then. Each
+20% Potion and Elixir Duration
+16 Attack Damage or +27 Ability Power,
Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.
Gain 4% extra
Most Frequent Completed Build
Highest Win % Completed Build
Most Frequent Starters
Highest Win % Starters
Most Frequent Runes
Improved attacks and sustained damage
Hitting an enemy champion 3 consecutive times makes them vunerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Deal more damage to low health enemy champions.
+18% Attack Speed
Gain 4% extra
Gain increasing amounts of AD or AP,