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Fiddlesticks

  • Fiddlesticks's Probuilds: Probuilds.net
  • Support

    64.86% Role Rate 28922 Analyzed This Patch
  • Jungle

    25.46% Role Rate 11353 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.94% 15 / 47 0
Play Rate 2.17% 21 / 47 1
Ban Rate 0.32% 16 / 47 0
Playerbase Average Games Played 9.90 12 / 47 0
Gold Earned 8759 16 / 47 1
Kills 3.56 20 / 47 0
Deaths 6.78 45 / 47 1
Assists 10.29 19 / 47 0
Damage Dealt 13793 13 / 47 1
Damage Taken 15699 23 / 47 0
Minions Killed 31.04 37 / 47 0
Overall Placement 19 / 47 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.57% Win Rate 25131 Games
52.57% Win Rate 25131 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.22% Win Rate | 26778 Games

Highest Win % Summoners

51.22% Win Rate | 26778 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.11% Win Rate | 4692 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.23% Win Rate | 172 Games

Highest Win % Runes


Sorcery

Unleash Destruction
Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Outwit Mere Mortals
Creative tools and rule bending

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

60.19% Win Rate | 108 Games

Most Frequent Completed Build

> > > > >
47.39% Win Rate | 4370 Games

Highest Win % Completed Build

> > > > >
51.26% Win Rate | 318 Games

Most Frequent Starters

51.67% Win Rate | 18286 Games

Highest Win % Starters

54.00% Win Rate | 300 Games

Most Frequent Runes


Resolve

Live Forever
Durability and crowd control

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.

Font of Life

Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 25-50 less damage.


Duration: 1.5s
Cooldown: 45s

Unflinching

After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.

Inspiration

Outwit Mere Mortals
Creative tools and rule bending

Hextech Flashtraption

While Flash is on cooldown it is replaced by Hexflash.

Hexflash: Channel, then blink to a new location.

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

46.22% Win Rate | 887 Games
Display matchups with at least games.

Support Champions that Counter Fiddlesticks

Support Champions that Fiddlesticks Counters

ADC Champions that Counter Fiddlesticks

ADC Champions that Fiddlesticks Counters

ADC Champions that Synergize poorly with Fiddlesticks

ADC Champions that Synergize well with Fiddlesticks

Recent Fiddlesticks Threads on Reddit

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