Fiora
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Volibear
21.4%
Cho'Gath
27.3%
Jayce
28.6%
Gangplank
33.3%
Renekton
40.0%
Irelia
40.0%
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Ranked Solo
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11.8
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Fiora's Statistics

Playing against Fiora

Key Insights
Fiora or her enemy can walk back to drop a "bad" Vital and spawn in a better positioned one.
Hitting an enemy with
Q
reduces its cooldown by 50%. This also works on turrets and wards.
W
can block literally any form of crowd control or non-turret damage.
E
resets Fiora's auto attack.
As long as 1
R
Vital is proc'd before the target dies, a Victory Zone is created. Further Vital procs increase the Zone's duration.
Power Spike
Has incredible scaling and can out-duel most enemies in a side lane.
Takes down turrets very quickly.
Excels at extended trades with
P
.
R
's extra Vitals and the Victory Zone give enough healing to turn fights around.
Synergizes well with
Trinity Force
,
Ravenous Hydra
,
Sterak's Gage
,
Blade of The Ruined King
, and
Guardian Angel
. Can opt for
Stridebreaker
,
Divine Sunderer
, or
Goredrinker
when needed.
Vulnerable
Extremely high skill champion that requires a lot of well-timed ability casts and outplays to perform well. One misplay can severely cost her.
Very reliant on gold and levels.
Missing a
Q
hurts her damage output and mobility.
W
has a longer cooldown of 24 seconds at rank 1. Once used, she can be punished.
Win Rate
48.9%
(-0.8%)
vs last patch
Pick Rate
6.7%
(-0.6%)
vs last patch
Ban Rate
8.6%
(-0.1%)
vs last patch
DMG/min
667
(-2)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 55.86% Win Rate (111 Games)

Sheen
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Boots
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Caulfield's Warhammer
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Cloak of Agility
chevron-right
Essence Reaver
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Plated Steelcaps
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Vampiric Scepter
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Noonquiver
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Cloak of Agility
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Immortal Shieldbow

Core Final Build: 84.62% Win Rate (26 Games)

Essence Reaver
Plated Steelcaps
Immortal Shieldbow
Ravenous Hydra
Death's Dance
Guardian Angel

Runes: 53.13% Win Rate (64 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

65% AD

29% True

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 55.86% Win Rate (111 Games)

Sheen
chevron-right
Boots
chevron-right
Caulfield's Warhammer
chevron-right
Cloak of Agility
chevron-right
Essence Reaver
chevron-right
Plated Steelcaps
chevron-right
Vampiric Scepter
chevron-right
Noonquiver
chevron-right
Cloak of Agility
chevron-right
Immortal Shieldbow

Core Final Build: 84.62% Win Rate (26 Games)

Essence Reaver
Plated Steelcaps
Immortal Shieldbow
Ravenous Hydra
Death's Dance
Guardian Angel

Runes: 53.13% Win Rate (64 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

65% AD

29% True

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