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Fizz

  • Fizz's Probuilds: Probuilds.net
  • Middle

    67.29% Role Rate 64102 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.89% 4 / 42 34
Play Rate 4.51% 7 / 42 5
Ban Rate 3.34% 5 / 42 4
Playerbase Average Games Played 6.00 24 / 42 1
Gold Earned 12409 10 / 42 15
Kills 9.79 3 / 42 4
Deaths 6.55 30 / 42 4
Assists 5.84 39 / 42 1
Damage Dealt 20863 27 / 42 10
Damage Taken 22101 14 / 42 1
Minions Killed 165.52 35 / 42 7
Overall Placement 2 / 42 29

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.47% Win Rate 41580 Games
57.49% Win Rate 13867 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.93% Win Rate | 61749 Games

Highest Win % Summoners

55.47% Win Rate | 137 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.75% Win Rate | 17364 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.31% Win Rate | 1658 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ingenious Hunter

Unique takedowns grant permanent Active Item CDR (includes Trinkets).

Inspiration

+11 Attack Damage or +18 Ability Power, Adaptive

Biscuit Delivery

Gain a free Biscuit every 3 min, until 12 min. Biscuits restore health and mana. Consuming a Biscuit permanently increases your max mana.

Time Warp Tonic

Your potions, biscuits and elixirs last 20% longer, and you gain 5% Movement Speed while under their effects

61.65% Win Rate | 133 Games

Most Frequent Completed Build

> > > > >
48.45% Win Rate | 7689 Games

Highest Win % Completed Build

> > > > >
48.45% Win Rate | 7689 Games

Most Frequent Starters

52.66% Win Rate | 17550 Games

Highest Win % Starters

67.21% Win Rate | 122 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

53.01% Win Rate | 6025 Games
Display matchups with at least games.

Middle Champions that Counter Fizz

Middle Champions that Fizz Counters

Recent Fizz Threads on Reddit

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