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Galio

  • Galio's Probuilds: Probuilds.net
  • Middle

    53.46% Role Rate 14721 Analyzed This Patch
  • Support

    17.14% Role Rate 4720 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 46.96% 37 / 41 1
Play Rate 1.14% 26 / 41 8
Ban Rate 0.05% 34 / 41 1
Playerbase Average Games Played 6.29 21 / 41 1
Gold Earned 10825 40 / 41 2
Kills 4.68 40 / 41 1
Deaths 5.60 8 / 41 5
Assists 9.86 2 / 41 0
Damage Dealt 17571 40 / 41 2
Damage Taken 24325 7 / 41 1
Minions Killed 173.87 31 / 41 3
Overall Placement 41 / 41 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

45.57% Win Rate 10264 Games
52.36% Win Rate 1761 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

47.04% Win Rate | 11232 Games

Highest Win % Summoners

47.04% Win Rate | 11232 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
47.16% Win Rate | 3664 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.97% Win Rate | 268 Games

Highest Win % Runes


Resolve

Durability and crowd control

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage around you.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

Overgrowth

Gain additional permanent max health when minions or monsters die near you.

Sorcery

+130 Health

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

53.04% Win Rate | 181 Games

Most Frequent Completed Build

> > > > >
32.83% Win Rate | 1453 Games

Highest Win % Completed Build

> > > > >
34.47% Win Rate | 380 Games

Most Frequent Starters

47.16% Win Rate | 7854 Games

Highest Win % Starters

51.08% Win Rate | 1302 Games

Most Frequent Runes


Resolve

Durability and crowd control

Aftershock

After immobilizing an enemy champion gain defenses and later deal a burst of adaptive damage around you.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Conditioning

After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.

Unflinching

After casting a Summoner Spell, gain Tenacity and Slow Resistance for a short duration. Additionally, gain Tenacity and Slow Resistance for each Summoner Spell on cooldown.

Sorcery

+130 Health

Nullifying Orb

Gain a magic damage shield when taken to low health by magic damage.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

49.26% Win Rate | 948 Games
Display matchups with at least games.

Middle Champions that Counter Galio

Middle Champions that Galio Counters

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