Hecarim
tier-5
P
Q

Hover on skill

W

Hover on skill

E

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R

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Toughest Matchups:
Karthus
33.8%
Udyr
39.2%
Rengar
40.2%
Diana
40.3%
Viego
41.1%
Olaf
42.9%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.9
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Hecarim's Statistics

Playing against Hecarim

Key Insights
If
Q
hits an enemy, Hecarim gains a stack, causing
Q
to deal 5% increased damage and reducing its cooldown by 1 second, up to 2 stacks.
W
also heals Hecarim for his team's damage.
Hecarim's attack range increases to 450 when
E
is fully charged, letting him target enemies over walls.
R
's Spectral Riders deal the damage; the Fear only applies to where Hecarim stops.
Power Spike
Excels at extended trades, skirmishes, and teamfights, especially with a fully stacked
Q
.
His ganking and teamfighting become much stronger after unlocking
R
's AoE fear.
Synergizes well with
Trinity Force
,
Black Cleaver
,
Sterak's Gage
, and
Dead Man's Plate
. Can opt for
Goredrinker
,
Sunfire Aegis
,
Turbo Chemtank
, or
Prowler's Claw
when needed.
Vulnerable
Significantly harder to play from behind.
Without
W
, he can't survive as long in fights.
Forcing Hecarim to use
R
defensively lowers his teamfighting potential since he'll have less playmaking capabilities.
Win Rate
46.8%
(-3.8%)
vs last patch
Pick Rate
5.3%
(-7.6%)
vs last patch
Ban Rate
13.8%
(-30.9%)
vs last patch
DMG/min
503
(-20)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 53.83% Win Rate (600 Games)

Ionian Boots of Lucidity
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Sheen
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Hearthbound Axe
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Kindlegem
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Trinity Force
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Phage
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Pickaxe
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Sterak's Gage

Core Final Build: 76.06% Win Rate (71 Games)

Ionian Boots of Lucidity
Trinity Force
Sterak's Gage
Death's Dance
Force of Nature
Thornmail

Runes: 50.93% Win Rate (216 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Domination
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

22% AP

70% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 48.28% Win Rate (1423 Games)

Ionian Boots of Lucidity
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Bami's Cinder
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Turbo Chemtank
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 61.67% Win Rate (227 Games)

Ionian Boots of Lucidity
Turbo Chemtank
Dead Man's Plate
Force of Nature
Spirit Visage
Thornmail

Runes: 44.77% Win Rate (1693 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Domination
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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3
4
5
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8
9
10
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12
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18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

22% AP

70% AD

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