Irelia
tier-5
P
Q

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W

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E

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R

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Toughest Matchups:
Cassiopeia
37.3%
Pantheon
39.8%
LeBlanc
41.8%
Fizz
43.2%
Ahri
44.1%
Qiyana
44.8%
role-midMid
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Ranked Solo
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11.4
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Irelia's Statistics

Playing against Irelia

Key Insights
Q
's cooldown resets on marked targets, kills, or if the target is killed mid-dash.
W
's channel cannot be interrupted by hard CC; only Irelia can end it early.
E
and
R
mark enemy champions and large monsters hit.
Enemies who pass through
R
's blades take damage and are slowed by 90% for 1.5 seconds.
Power Spike
Has a natural spike in threat every time
P
is fully stacked and when there are minions nearby, letting her
Q
around.
Has a lot of outplay potential with
Q
.
E
can be cast during
Q
to speed up the stun and all-in.
Synergizes well with
Trinity Force
,
Ravenous Hydra
,
Blade of The Ruined King
,
Sterak's Gage
, and
Wit's End
. Can opt for
Divine Sunderer
for more sustain.
Vulnerable
Significantly harder to play from behind.
Weaker when
P
isn't fully stacked, and can be abused during that time.
Struggles against magic damage, as
W
only blocks physical damage.
Win Rate
45.4%
(+0.3%)
vs last patch
Pick Rate
3.7%
(-0.1%)
vs last patch
Ban Rate
13.1%
(+2.1%)
vs last patch
DMG/min
646
(+7)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 50.86% Win Rate (525 Games)

Corrupting Potion
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Vampiric Scepter
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Recurve Bow
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Boots
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Pickaxe
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Blade of The Ruined King
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Mercury's Treads
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Sheen
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Hearthbound Axe
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Kindlegem
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Trinity Force

Core Final Build: 57.26% Win Rate (468 Games)

Blade of The Ruined King
Mercury's Treads
Trinity Force
Sterak's Gage
Death's Dance
Guardian Angel

Runes: 54.40% Win Rate (250 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Domination
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

31% AP

64% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 49.37% Win Rate (2665 Games)

Corrupting Potion
chevron-right
Vampiric Scepter
chevron-right
Recurve Bow
chevron-right
Boots
chevron-right
Pickaxe
chevron-right
Blade of The Ruined King
chevron-right
Mercury's Treads
chevron-right
Sheen
chevron-right
Hearthbound Axe
chevron-right
Kindlegem
chevron-right
Trinity Force

Core Final Build: 57.26% Win Rate (468 Games)

Blade of The Ruined King
Mercury's Treads
Trinity Force
Sterak's Gage
Death's Dance
Guardian Angel

Runes: 42.57% Win Rate (1104 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Time Warp Tonic
Potions and biscuits grant some restoration immediately. Gain MS while under their effects.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

31% AP

64% AD

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