Ivern
P
Q

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W

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E

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R

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Toughest Matchups:
Nidalee
0.0%
Karthus
9.1%
Udyr
12.5%
Shaco
13.6%
Qiyana
14.3%
Sejuani
14.3%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Ivern's Statistics

Playing against Ivern

Key Insights
W
temporarily reveals the affected area.
W
's brushes behave exactly like normal brushes.
E
's damage and slow go through even if the shield breaks.
Ivern, his teammates, and
R
can dash to
Q
's target, stopping at their attack range. Ivern always dashes to melee range.
Power Spike
Excels at enabling and peeling carries in fights.
From level 5 onwards, killing Blue/Red buffs leave a second one behind for another teammate. If a teammate kills it, only Ivern can pick up the second buff.
Naturally strong invader with
P
+ Smite's instant kills.
E
can be used on teammates or
R
to find picks with its powerful slow.
Synergizes well with
Moonstone Renewer
,
Staff of Flowing Water
,
Ardent Censer
,
Redemption
, and
Zeke's Convergence
. Can opt for
Evenshroud
,
Shurelya's Battlesong
, or
Imperial Mandate
when needed.
Vulnerable
Has a weaker early game.
Most vulnerable when
E
is used on others.
R
’s knock up attack can be dodged.
Relies too much on
R
to be effective.
Win Rate
45.5%
(-4.4%)
vs last patch
Pick Rate
0.9%
(-0.1%)
vs last patch
Ban Rate
0.2%
(0.0%)
vs last patch
DMG/min
308
(+18)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 55.83% Win Rate (163 Games)

Ionian Boots of Lucidity
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Bandleglass Mirror
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Kindlegem
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Moonstone Renewer
chevron-right
Oblivion Orb
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Bandleglass Mirror
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Chemtech Putrifier

Core Final Build: 58.33% Win Rate (12 Games)

Ionian Boots of Lucidity
Moonstone Renewer
Chemtech Putrifier
Zhonya's Hourglass
Staff of Flowing Water
Redemption

Runes: 47.50% Win Rate (120 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Inspiration
Future's Market
You can enter debt to buy items.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

60% AP

31% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 55.83% Win Rate (163 Games)

Ionian Boots of Lucidity
chevron-right
Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Moonstone Renewer
chevron-right
Oblivion Orb
chevron-right
Bandleglass Mirror
chevron-right
Chemtech Putrifier

Core Final Build: 58.33% Win Rate (12 Games)

Ionian Boots of Lucidity
Moonstone Renewer
Chemtech Putrifier
Zhonya's Hourglass
Staff of Flowing Water
Redemption

Runes: 47.50% Win Rate (120 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Inspiration
Future's Market
You can enter debt to buy items.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

60% AP

31% AD

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