Janna
tier-4
P
Q

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W

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E

Hover on skill

R

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Toughest Matchups:
Vel'Koz
18.8%
Brand
33.3%
Xerath
34.7%
Senna
34.7%
Swain
37.5%
Pyke
39.2%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Janna's Statistics

Playing against Janna

Key Insights
While
W
is not on cooldown, Janna gains bonus movespeed.
E
's bonus AD persists until the shield expires or breaks.
E
can also be cast on turrets.
Slowing or knocking up an enemy champion with other abilities reduces
E
's cooldown by 20%, up to once per ability.
Power Spike
Proper positioning for
P
lets teammates play more aggressively.
Q
's cast direction is hidden and only unveiled on launch, letting her outplay enemies.
R
doubles as a peeling tool with its knockback.
Synergizes well with
Imperial Mandate
,
Ardent Censer
,
Staff of Flowing Water
,
Redemption
, and
Zeke's Convergence
. Can opt for
Moonstone Renewer
or
Shurelya's Battlesong
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks. This is especially true when
W
is on cooldown.
E
is easier to deal with since the shield decays over time.
R
has a longer cooldown of 150 seconds at rank 1. Once used, her strength diminishes in fights.
Win Rate
50.0%
(-0.9%)
vs last patch
Pick Rate
4.7%
(-0.7%)
vs last patch
Ban Rate
0.3%
(-0.0%)
vs last patch
DMG/min
280
(+8)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 53.38% Win Rate (710 Games)

Boots
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Ionian Boots of Lucidity
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Bandleglass Mirror
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Kindlegem
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Shurelya's Battlesong
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Oblivion Orb
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Bandleglass Mirror
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Chemtech Putrifier

Core Final Build: 65.12% Win Rate (43 Games)

Ionian Boots of Lucidity
Shurelya's Battlesong
Chemtech Putrifier
Staff of Flowing Water
Redemption
Rabadon's Deathcap

Runes: 58.93% Win Rate (56 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Absolute Focus
While above 70% health, gain extra adaptive damage.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ingenious Hunter
Unique takedowns grant permanent Item Haste (includes Trinkets).
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

E

Q

Damage Breakdown

83% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 53.38% Win Rate (710 Games)

Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Shurelya's Battlesong
chevron-right
Oblivion Orb
chevron-right
Bandleglass Mirror
chevron-right
Chemtech Putrifier

Core Final Build: 65.12% Win Rate (43 Games)

Ionian Boots of Lucidity
Shurelya's Battlesong
Chemtech Putrifier
Staff of Flowing Water
Redemption
Rabadon's Deathcap

Runes: 44.96% Win Rate (516 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Scorch
Your first damaging ability hit every 10s burns champions.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

E

Q

Damage Breakdown

83% AP

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