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Jarvan IV

  • Jarvan IV's Probuilds: Probuilds.net
  • Jungle

    86.51% Role Rate 69434 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.18% 25 / 45 7
Play Rate 4.52% 11 / 45 6
Ban Rate 0.10% 31 / 45 1
Playerbase Average Games Played 5.51 28 / 45 1
Gold Earned 11082 28 / 45 1
Kills 5.86 31 / 45 1
Deaths 5.59 20 / 45 2
Assists 11.30 3 / 45 0
Damage Dealt 13515 37 / 45 1
Damage Taken 26440 28 / 45 0
Minions Killed 41.42 26 / 45 1
Overall Placement 21 / 45 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.22% Win Rate 34311 Games
87.06% Win Rate 170 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.15% Win Rate | 68583 Games

Highest Win % Summoners

54.41% Win Rate | 136 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.87% Win Rate | 38985 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
55.67% Win Rate | 1304 Games

Highest Win % Runes


Domination

Burst damage and target access

Dark Harvest

Champions, large minions, and large monsters drop soul essence on death. Touch souls to absorb them and deal bonus adaptive damage on your next attack based on total soul essence collected.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Resolve

+(15 - 135) Health and +9 AP / +5.4 AD

Bone Plating

After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 15-40 less damage.

Duration: 3s
Cooldown: 45s

Chrysalis

Start the game with an extra 50 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

60.91% Win Rate | 110 Games

Most Frequent Completed Build

> > > > >
40.83% Win Rate | 3968 Games

Highest Win % Completed Build

> > > > >
45.13% Win Rate | 339 Games

Most Frequent Starters

50.49% Win Rate | 48532 Games

Highest Win % Starters

57.50% Win Rate | 160 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Precision

+9% Attack Speed, +10 AP / +6 AD

Triumph

Takedowns restore 12% of your missing health and grant an additional 20 gold.

Coup de Grace

Deal more damage to low health enemy champions.

49.51% Win Rate | 9923 Games
Display matchups with at least games.

Jungle Champions that Counter Jarvan IV

Jungle Champions that Jarvan IV Counters

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