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Karma

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 46.68% 69 / 72 13
Play Rate 3.83% 14 / 72 9
Ban Rate 0.13% 42 / 72 8
Playerbase Average Games Played 6.98 45 / 72 1
Gold Earned 7420 25 / 72 5
Kills 1.89 64 / 72 3
Deaths 5.30 50 / 72 4
Assists 11.47 17 / 72 0
Damage Dealt 9385 31 / 72 9
Damage Taken 13250 36 / 72 1
Minions Killed 24.36 66 / 72 1
Overall Placement 50 / 72 23

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

47.86% Win Rate 23234 Games
47.86% Win Rate 23234 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

46.18% Win Rate | 16758 Games

Highest Win % Summoners

50.44% Win Rate | 343 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
46.36% Win Rate | 12751 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.04% Win Rate | 1509 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Nimbus Cloak

After casting a Summoner Spell, gain a short movement speed increase that allows you to pass through units.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

52.29% Win Rate | 109 Games

Most Frequent Completed Build

> > > > >
42.52% Win Rate | 3561 Games

Highest Win % Completed Build

> > > > >
44.32% Win Rate | 185 Games

Most Frequent Starters

46.80% Win Rate | 17150 Games

Highest Win % Starters

48.36% Win Rate | 2190 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

45.62% Win Rate | 3540 Games
Display matchups with at least games.

Support Champions that Counter Karma

Support Champions that Karma Counters

ADC Champions that Counter Karma

ADC Champions that Karma Counters

ADC Champions that Synergize poorly with Karma

ADC Champions that Synergize well with Karma

Recent Karma Threads on Reddit

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