Karma
tier-5
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Pyke
45.1%
Nami
45.7%
Soraka
46.6%
Alistar
46.7%
Bard
47.6%
Swain
47.6%
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Ranked Solo
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11.4
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Karma's Statistics

Playing against Karma

Key Insights
W
grants True Sight of its target.
E
's shield lasts 2.5 seconds, but the movespeed only lasts 1.5 seconds.
R
's
W
heals both on cast and when the target is rooted, or if they die beforehand.
R
's cooldown is reduced whenever Karma damages an enemy champion with an auto attack or ability.
Power Spike
Has strong poke with
Q
, especially when
R
's
Q
's second part hits.
Has good gank setup with
E
's movespeed and
W
's root.
Can win teamfights with
R
's
E
's AoE shield.
Synergizes well with
Imperial Mandate
,
Ardent Censer
,
Staff of Flowing Water
,
Vigilant Wardstone
, and
Redemption
. Can opt for
Moonstone Renewer
or
Luden's Tempest
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Other than
W
, it's hard to peel enemies.
Needs to use
R
with the correct ability each time to stay effective. One wrong use can hurt her and her team.
Win Rate
47.6%
(+0.2%)
vs last patch
Pick Rate
5.5%
(-0.2%)
vs last patch
Ban Rate
0.3%
(-0.0%)
vs last patch
DMG/min
352
(-1)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 49.73% Win Rate (3161 Games)

Boots
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Ionian Boots of Lucidity
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Bandleglass Mirror
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Kindlegem
chevron-right
Moonstone Renewer
chevron-right
Forbidden Idol
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Staff of Flowing Water

Core Final Build: 64.04% Win Rate (203 Games)

Ionian Boots of Lucidity
Moonstone Renewer
Staff of Flowing Water
Ardent Censer
Redemption
Chemtech Putrifier

Runes: 52.00% Win Rate (902 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

85% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 48.07% Win Rate (5274 Games)

Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Moonstone Renewer
chevron-right
Forbidden Idol
chevron-right
Staff of Flowing Water

Core Final Build: 64.04% Win Rate (203 Games)

Ionian Boots of Lucidity
Moonstone Renewer
Staff of Flowing Water
Ardent Censer
Redemption
Chemtech Putrifier

Runes: 45.48% Win Rate (2597 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

85% AP

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