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LeBlanc

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Statistics

Type Average Role Placement Placement Change this patch
Win Rate 48.37% 27 / 39 NaN
Play Rate 2.47% 12 / 39 NaN
Ban Rate 0.70% 12 / 39 NaN
Playerbase Average Games Played 5.78 19 / 39 NaN
Gold Earned 11040 36 / 39 NaN
Kills 7.69 12 / 39 NaN
Deaths 5.35 3 / 39 NaN
Assists 6.83 22 / 39 NaN
Damage Dealt 19671 33 / 39 NaN
Damage Taken 21066 22 / 39 NaN
Minions Killed 143.46 39 / 39 NaN
Overall Placement 27 / 39 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.24% Win Rate 961 Games
52.24% Win Rate 961 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.34% Win Rate | 1957 Games

Highest Win % Summoners

48.34% Win Rate | 1957 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.40% Win Rate | 1257 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.46% Win Rate | 239 Games

Highest Win % Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Armor

+5 Armor

50.33% Win Rate | 153 Games

Most Frequent Completed Build

> > > > >
37.81% Win Rate | 439 Games

Highest Win % Completed Build

> > > > >
40.24% Win Rate | 410 Games

Most Frequent Starters

49.36% Win Rate | 861 Games

Highest Win % Starters

49.36% Win Rate | 861 Games

Most Frequent Runes


Domination

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Taste of Blood

Heal when you damage an enemy champion.

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Attack Speed

+9% Attack Speed

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

44.55% Win Rate | 312 Games
Display matchups with at least games.

Middle Champions that Counter LeBlanc

Middle Champions that LeBlanc Counters

Recent LeBlanc Threads on Reddit

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