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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    49.46% Role Rate 15461 Analyzed This Patch
  • Middle

    37.47% Role Rate 11713 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.19% 17 / 46 NaN
Play Rate 2.49% 15 / 46 NaN
Ban Rate 0.10% 26 / 46 NaN
Playerbase Average Games Played 5.63 33 / 46 NaN
Gold Earned 11055 38 / 46 NaN
Kills 6.26 33 / 46 NaN
Deaths 5.26 5 / 46 NaN
Assists 9.63 3 / 46 NaN
Damage Dealt 21723 15 / 46 NaN
Damage Taken 14277 46 / 46 NaN
Minions Killed 156.56 33 / 46 NaN
Overall Placement 17 / 46 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.99% Win Rate 6821 Games
53.65% Win Rate 548 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.26% Win Rate | 7450 Games

Highest Win % Summoners

58.00% Win Rate | 300 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.56% Win Rate | 5526 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.78% Win Rate | 1257 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

54.75% Win Rate | 316 Games

Most Frequent Completed Build

> > > > >
45.69% Win Rate | 3909 Games

Highest Win % Completed Build

> > > > >
48.63% Win Rate | 183 Games

Most Frequent Starters

51.27% Win Rate | 8436 Games

Highest Win % Starters

58.18% Win Rate | 110 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first damaging ability hit every 10s burns champions.

Inspiration

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

48.74% Win Rate | 435 Games
Display matchups with at least games.

Middle Champions that Counter Lux

Middle Champions that Lux Counters

Recent Lux Threads on Reddit

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