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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    52.42% Role Rate 7799 Analyzed This Patch
  • Middle

    33.15% Role Rate 4932 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.70% 24 / 45 10
Play Rate 2.39% 13 / 45 5
Ban Rate 0.11% 24 / 45 2
Playerbase Average Games Played 5.63 32 / 45 1
Gold Earned 10751 41 / 45 5
Kills 6.01 32 / 45 1
Deaths 5.24 8 / 45 2
Assists 9.02 3 / 45 0
Damage Dealt 20756 19 / 45 2
Damage Taken 14167 45 / 45 1
Minions Killed 152.83 34 / 45 2
Overall Placement 22 / 45 6

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.63% Win Rate 2850 Games
51.28% Win Rate 1843 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.59% Win Rate | 3281 Games

Highest Win % Summoners

56.62% Win Rate | 136 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.50% Win Rate | 2295 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.25% Win Rate | 169 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

53.70% Win Rate | 54 Games

Most Frequent Completed Build

> > > > >
42.03% Win Rate | 1575 Games

Highest Win % Completed Build

> > > > >
42.03% Win Rate | 1575 Games

Most Frequent Starters

49.72% Win Rate | 3610 Games

Highest Win % Starters

49.72% Win Rate | 3610 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Inspiration

Biscuit Delivery

Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

42.74% Win Rate | 117 Games
Display matchups with at least games.

Middle Champions that Counter Lux

Middle Champions that Lux Counters

Recent Lux Threads on Reddit

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