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Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    59.07% Role Rate 8615 Analyzed This Patch
  • Middle

    28.43% Role Rate 4147 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.94% 5 / 44 11
Play Rate 2.49% 15 / 44 2
Ban Rate 0.33% 19 / 44 0
Playerbase Average Games Played 5.63 31 / 44 3
Gold Earned 11082 34 / 44 4
Kills 6.37 29 / 44 1
Deaths 5.34 4 / 44 1
Assists 9.60 2 / 44 2
Damage Dealt 21227 13 / 44 3
Damage Taken 14373 44 / 44 3
Minions Killed 153.97 33 / 44 2
Overall Placement 8 / 44 4

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.04% Win Rate 2404 Games
55.22% Win Rate 230 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.30% Win Rate | 2568 Games

Highest Win % Summoners

60.71% Win Rate | 140 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.24% Win Rate | 1862 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
59.26% Win Rate | 162 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

72.13% Win Rate | 61 Games

Most Frequent Completed Build

> > > > >
44.69% Win Rate | 1233 Games

Highest Win % Completed Build

> > > > >
44.71% Win Rate | 946 Games

Most Frequent Starters

51.28% Win Rate | 2923 Games

Highest Win % Starters

51.28% Win Rate | 2923 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Precision

Presence of Mind

Takedowns restore 20% of your maximum mana and refund 10% of your ultimate's cooldown.

Coup de Grace

Deal more damage to low health enemy champions.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Magic Resist

+6 MR

52.04% Win Rate | 196 Games
Display matchups with at least games.

Middle Champions that Counter Lux

Middle Champions that Lux Counters

Recent Lux Threads on Reddit

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