x

Lux

  • Lux's Probuilds: Probuilds.net
  • Support

    52.55% Role Rate 8984 Analyzed This Patch
  • Middle

    33.55% Role Rate 5735 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.29% 22 / 47 NaN
Play Rate 2.21% 16 / 47 NaN
Ban Rate 0.14% 26 / 47 NaN
Playerbase Average Games Played 5.63 34 / 47 NaN
Gold Earned 10913 40 / 47 NaN
Kills 6.07 33 / 47 NaN
Deaths 5.23 6 / 47 NaN
Assists 9.17 4 / 47 NaN
Damage Dealt 20375 15 / 47 NaN
Damage Taken 13954 47 / 47 NaN
Minions Killed 155.37 35 / 47 NaN
Overall Placement 20 / 47 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.13% Win Rate 3441 Games
50.64% Win Rate 2018 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.02% Win Rate | 3591 Games

Highest Win % Summoners

51.02% Win Rate | 3591 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
48.87% Win Rate | 2650 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.65% Win Rate | 684 Games

Highest Win % Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

56.86% Win Rate | 153 Games

Most Frequent Completed Build

> > > > >
42.70% Win Rate | 1869 Games

Highest Win % Completed Build

> > > > >
42.70% Win Rate | 1869 Games

Most Frequent Starters

50.36% Win Rate | 4114 Games

Highest Win % Starters

50.36% Win Rate | 4114 Games

Most Frequent Runes


Sorcery

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band

Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

Eyeball Collection

Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique takedowns grant permanent out of combat MS.

Adaptive Force

+6 AD or +10 AP

Adaptive Force

+6 AD or +10 AP

Scaling Health

+15-90 HP, lvls 1-18

56.86% Win Rate | 153 Games
Display matchups with at least games.

Middle Champions that Counter Lux

Middle Champions that Lux Counters

Recent Lux Threads on Reddit

{{thread.data.title}}

View Summary {{thread.data.num_comments}} comments. Created on {{thread.data.created * 1000 | date:'d MMMM yyyy'}}